Lately i've been messing with the navmesh files to add some impassable objects to the map or make impasssable objects passable.
In short i am trying to change the collision of the objects located on the map.
I am using the navmesh structure released by @[Only registered and activated users can see links. Click Here To Register...] at github:
[Only registered and activated users can see links. Click Here To Register...]
for example i want to make bagh_barricade01.bsr passable:
[Only registered and activated users can see links. Click Here To Register...]
despite the documentation I noticed that impassable objects have Collision -1 and passable objects have Collision 0.
However changing these collisions are somehow not enough. nothing happens. If i make other changes, they work (if I increase the X pos of the barricade by 100, the impassable terrain is moved 100 units or so)
Any hint would be much appreciated :)
In short i am trying to change the collision of the objects located on the map.
I am using the navmesh structure released by @[Only registered and activated users can see links. Click Here To Register...] at github:
[Only registered and activated users can see links. Click Here To Register...]
for example i want to make bagh_barricade01.bsr passable:
[Only registered and activated users can see links. Click Here To Register...]
despite the documentation I noticed that impassable objects have Collision -1 and passable objects have Collision 0.
However changing these collisions are somehow not enough. nothing happens. If i make other changes, they work (if I increase the X pos of the barricade by 100, the impassable terrain is moved 100 units or so)
Any hint would be much appreciated :)