Very small bug fix update, should be slightly faster for 2star's crafting.
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For the simulator I still need to update the low level progress formulas (need more data) they work but they're baaad, the lower level you are the worst the program behaves it plays against a much harder version of the game - it's amusing to watch. I have no idea what ingenuity does for those 170/185(iirc) items so I'd say be careful with those.
Algorithm wise I had a novel(but not really) idea for that algorithm I tried and failed to get it running fast, if I can get it working well ( & fast) it should be borderline perfect crafting, because it will fix the only major flaw the current solution has, I'm gonna try to implement this pretty soon. Also reclaim support comes as a bonus!
I found a way to possibly not need to use hotkeys to send skills, but seems a bit complicated and might bug the interaction of the FFXIV with other 3rd party programs, because I know ACT (iirc) also intercepts TCP Packets. (I'd just need to send them... so maybe) Will also make the bot more detectable by SE by I doubt they give a flying fuck.
The UI could use some work specially that recipe queue list saving/loading.