Tagchen!
Könnte mir mal bitte wer auf deutsch erklären, was genau ich tun muss um Leetlock zum laufen zu bekommen in Bezug auf die Actionbars bzw die keys.xml? Es gibt da ja viele Posts wie
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Config (ZIP version):
1.Extract contents of zip to <glider folder>/Classes
2.Either add the listed keys to your <glider folder>/keys.xml or copy the enclosed keys.xml to <glider folder> and edit to your liking.
1.Run Launchpad->Configure->Classes. Check LeetLock <version>.cs.
2.Then go to General and pick LeetLock <version>.
3.Click Options and configure to your liking.
4.Configure any other Glider options.
EDIT: SLIGHT CHANGES TO THE KEYS SO PLEASE PLACE SUMMONS IN RIGHT PLACES, IM NOT PUTTING AN ENTIRE NEW FILE UP JUST TO CHANGE 4-5 THINGS
Keys:
<Key KeyName="LL.AmplifyCurse" BarState="Bar1" ShiftState="None" Char="0" />
<Key KeyName="LL.ArmorBuff" BarState="Bar2" ShiftState="None" Char="=" />
<Key KeyName="LL.BloodFury" BarState="Bar1" ShiftState="None" Char="5" />
<Key KeyName="LL.Corruption" BarState="Bar1" ShiftState="None" Char="4" />
<Key KeyName="LL.CreateHealthstone" BarState="Bar2" ShiftState="None" Char="9" />
<Key KeyName="LL.CurseOfAgony" BarState="Bar1" ShiftState="None" Char="6" />
<Key KeyName="LL.DarkPact" BarState="Bar2" ShiftState="None" Char="5" />
<Key KeyName="LL.DemonicSacrifice" BarState="Bar3" ShiftState="None" Char="3" />
<Key KeyName="LL.DrainLife" BarState="Bar1" ShiftState="None" Char="-" />
<Key KeyName="LL.DrainMana" BarState="Bar1" ShiftState="None" Char="=" />
<Key KeyName="LL.DrainSoul" BarState="Bar1" ShiftState="None" Char="8" />
<Key KeyName="LL.Fear" BarState="Bar2" ShiftState="None" Char="6" />
<Key KeyName="LL.FelDomination" BarState="Bar3" ShiftState="None" Char="1" />
<Key KeyName="LL.HealthFunnel" BarState="Bar2" ShiftState="None" Char="-" />
<Key KeyName="LL.Immolate" BarState="Bar1" ShiftState="None" Char="3" />
<Key KeyName="LL.Lifetap" BarState="Bar1" ShiftState="None" Char="7" />
<Key KeyName="LL.CurseOfRecklessness" BarState="Bar2" ShiftState="None" Char="3" />
<Key KeyName="LL.ShadowBolt" BarState="Bar1" ShiftState="None" Char="2" />
<Key KeyName="LL.SiphonLife" BarState="Bar3" ShiftState="None" Char="4" />
<Key KeyName="LL.SoulLink" BarState="Bar3" ShiftState="None" Char="2" />
ALL SUMMONS GO TO DEFAULT GLIDER POSITIONS, SO BAR 6 JUST READ THE HELP FILE TO FIND OUT WHERE THEY GO
<Key KeyName="LL.UseHealthstone" BarState="Bar1" ShiftState="None" Char="9" />
<Key KeyName="LL.VoidwalkerSacrifice" BarState="Indifferent" ShiftState="Ctrl" Char="5" />
<Key KeyName="LL.Wand" BarState="Bar1" ShiftState="None" Char="1" />
<Key KeyName="LL.ConsumeShadows" BarState="Indifferent" ShiftState="Ctrl" Char="6" />
<Key KeyName="LL.UnstableAffliction" BarState="Bar2" ShiftState="None" Char="1" />
Urgent
*Pet attack after resummon
*Smarter Curse of Recklessness
*make sure that line 10,11 in Keys.xml read this:
<Key KeyName="Common.BarCombat" BarState="Indifferent" ShiftState="Shift" Char="5" />
<Key KeyName="Common.BarRest" BarState="Indifferent" ShiftState="Shift" Char="6" />
this is for two reasons, if by any chance you change your class for a little bit you can still glide with the default settings for that class and it prevents
accidental overlaping when using hearth, potion or food/drink
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aber damit komm cih leider nich klar
Wäre echt nice wenn mir jemand helfen könnte!
Thx a lot