Hello guys and thanks for the feed back always good to have some healthy criticism.
Sorry for the rather late reply, I've been busy working on the next update for the BOT where I've taken a lot consideration from the above to list a few :
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- Bot is not ready for all classes.
- range classes doesn’t seem to work at all / they always go melee
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Ranged classes will now pull at range and correctly face the mob/unit.
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We've done a lot of work for stability in the latest update while crashes may still be possible. They are far less likely.
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- it back pedals from time to time after looting
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This has been fixed.
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- Keybinds and item usage has been an issues since day one with no word of a fix.
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This is for is our number priority at the moment, We have done a lot of work in the latest version to prevent and improve keybind & item management.
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- Bot is obviously not multi threaded.
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The BOT is indeed multi threaded, honestly don't think it is possible to do everything the BOT does on a single thread
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Sometimes it walks between a mob back and fourth
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This has been fixed.
We are taking many steps to formalize our discord and our site, We've introduced a bug tracker to our discord as well as starting to implement forums to the site
If I were to go on and list every change with this latest update, this would be a very long wall of text in an effort to avoid that, you can find a full change list
With that being said, It's no secret that the project is new and is just getting started. But it's exactly that, just getting started. We've done a huge amount of work behind the scenes to build the BOT completely externally & to not depend on any LUA unlocker. Our API and BOT logic improves with every update and will do so until Papa Blizzard stops us (please don't).
If you wish to join us on this journey, consider joining our discord or even purchasing a license.
Thanks and stay safe.