Quote:
Originally Posted by VeiledXD
Mostly all i can suggest are visuals
Visuals:
- Flash ESP perhaps? or ESP for gadgets (cypher kj sova reyna flash etc). weapon esp/ability esp (so u can see what they have equipped, including flash)
- Post plan helper
Aimbot
- Deadzone FOV
- Smoothness min max smoothness randomizer for x, y
Misc
- Standalone RCS
- Bunnyhop (not the most useful thing honestly i wouldnt even consider this)
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Thanks for your reply! We currently have gadget esp spike esp, no weapon esp however, postplant helper i’ve brought up with him.
Deadzone fov? What is that?
Smoothness min and max is a very good feature thank you for that suggestion but if it would be implemented would you want it to be more so its randomized after every shot? or every second?
Quote:
Originally Posted by wif
First, I wanted to wish you good luck with your project. I wish you all the best and hope everything goes perfectly for you in the future.
I suggest adding several buttons to activate the aimbot and an RCS that can be activated by a keybind. There are times when a person wants to play with a pistol, and using the RCS might make it difficult to tap with pistols or even a sheriff. Other than that, it’s quite good; it depends on how smooth and humanized your aimbot is.
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I really appreciate the good luck wish, we currently only have one key you can use on the aimbot as I dont see the point in multiple? RCS that can be activated by a keybind will be added thank you for that suggestion, RCS is deactivated on pistols for legit play, I feel as if the aimbot is good smoothness wise but not humanisation wise, any ideas on how to make it look and feel more human?