Showcase Video:
FULL FEATURE LIST
Requirements
CPU: Intel + AMD
Windows Version: All
Aimbot general
Enable
Auto shoot
Aim mode [Automatic, On attack, On key]
Maximum FOV
Smoothing
Silent aim [Disabled, Clientside, Serverside]
Position adjustment [History, Accurate unlag]
Aimbot targeting
Aim at [Friendlies, Enemies, Cloaked spies, Friends, Sentry, Dispenser, Teleporter, Sticky, Boss]
Algorithm [Closest to FOV, Distance]
Ignore flags [Ignore healed robots, Ignore sentry busters]
Priority hitbox [Head, Pelvis, Upper chest]
Hitscan [Head, Pelvis, Upper chest]
Body if [Lethal, Crit immune]
Force body aim on key
Aimbot miscellaneous
Accuracy mitigations [No recoil, No spread]
Projectile hit chance
Projectile max travel time
Draw projectile path
Double donk above time
Spread manipulation with hit chance option.
Sniper: Scoped only
Sniper: Ignore vaccinator
Sniper: Wait for [Kill, Headshot]
Spy: Wait for spread
Heavy: Spin up minigun when active
Medigun aimbot
Enable with key bind support
Maximum FOV
Healing selection [All, Prefer friends, Prefer friends expect key, Friends only]
Heal arrow aimbot
Enable with key bind support.
Maximum FOV
Target [Any, Friends only]
Auto melee
Enable with key bind support
Maximum FOV
Auto wrench
Enable with key bind support
Maximum FOV
Auto vaccinator
Enable with key bind support
Friends only
Control [Full, Passive]
React to [Friends, Bonked, Cloaked]
Bullet sensitivity settings
Blast sensitivity settings
Fire sensitivity settings
Healing resistance [Auto, Bullet, Blast, Fire]
Manual uber resistance [Disallow, Bullet, Blast, Fire]
Disallow resistance [Bullet, Blast, Fire]
Auto uber
Enable
React to [Friends, Bonked, Cloaked]
Visible threat multiplier.
Nearby threat multiplier.
Auto kritzkrieg
Enable.
Friends only.
React to [Friends, Bonked, Cloaked]
Use charge near tank.
MvM: Auto medic shield
Enable.
Auto-deploy and an option to customize the amount of entities for auto-deploying.
Medigun helpers
Quickfix follows demo-charge
Uber on ‘Activate Charge!’ With friends only option.
‘Activate charge’ resistance [Bullet, Blast, Fire]
Auto reflect
Enable with key bind support
Maximum FOV
Reflect if ammo above
Disable when ubercharged
Disable with dragon’s fury
Projectile targets [Rockets, Flarer, Pills, Stickies, Arrows, Throwables, Flameball, Mechorb]
Enemy players [None, Any player, Players with Melee]
Burning players [None, Any player, (Im/Them) are injured]
Auto reflect projectile redirection
Redirect towards [Players, Sentry, Dispenser, Teleporter, Projectiles, Boss]
Redirect ignore [Friends, Cloaked]
Redirect heal arrows to team.
Triggerbot
Enable with key bind support
Hitbox [Auto, Any, Head, Body]
Shoot at [Cloaked, Friends, Sentry, Dispenser, Teleporter, Boss, Sticky]
Fire delay.
Fire for time.
Miscellaneous automations
Back to crosshair
Auto disguise
Auto call medic
Auto soldier whip
Auto rocket jumper [key bind required]
Auto sticky detonation
Minimum Stickies
Target flags [Friend, Cloaked, Sentry, Dispenser, Teleporter, Sticky, Boss]
Auto sticky release with key bind support.
Release charge at.
Charge bot
Auto detonator
Target flags [Friend, Cloaked, Sentry, Dispenser, Teleporter, Sticky, Boss]
Auto sapper
Target flags [Robots, Sentry, Dispenser, Teleporter]
Minimum robots.
Some configuration is based on Team, Enemies, and Friends.
Player Visuals (ESP)
Show when cloaked.
Friend tab only
Render friend text.
Use steam nickname.
Components [Player name, Weapon name, Distance]
Box [Disabled, Box, Box + Outlines]
Flags list [Conditions, Carrying objective, Sniper Charge, etc]
Health bar
Health fractions.
Ubercharge bar.
Cheater/bot alerts.
Dormancy
Show.
Render dormant text.
Some configuration is based on Team, Enemies, and Friends.
Player Visuals (Chams)
Show when cloaked.
Ignore Z.
Base material [None, Shaded, Flat]
Alpha setting.
Overlay material [None, Shaded, Flat]
Overlay alpha setting.
Glow styles are the same for Players and Entities.
Player Visuals (Glow)
Show [Cloaked Spies, Enemies, Team, Friends]
Styles [Sencil, Blur]
Stencil thickness.
Some configuration is based on Team, Enemies, and Unassigned.
World Visuals (ESP)
Health pack.
Components[Box, Box outline, Name, Distance]
Ammo pack.
Components[Box, Box outline, Name, Distance]
Sentry
Components[Box, Box outline, Name, Health bar, Flags, Distance]
Flags[Level, Active state, Building state, Controlled, Ammo status]
Dispenser
Components[Box, Box outline, Name, Health bar, Distance]
Flags[Level, Active state, Building state]
Teleporter
Components[Box, Box outline, Name, Health bar, Distance]
Flags[Level, Active state, Building state]
Objective
Components[Box, Box outline, Name, Flags, Distance]
Flags[Return time, Active state]
Projectiles
Components[Box, Box outline, Name, Flags, Distance]
List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells]
Flags[Critical]
Other entities
List [Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money]
Components[Box, Box outline, Name, Distance]
Some configuration is based on Team, Enemies, and Unassigned.
World Visuals (Chams)
Ignore Z.
Base material [None, Shaded, Flat]
Alpha setting.
Overlay material [None, Shaded, Flat]
Overlay alpha setting.
Health pack.
Ammo pack.
Other entities.
List[Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money]
Buildables [Sentry, Dispenser, Teleporter]
Objective.
Projectiles.
List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells]
Some configuration is based on Team, Enemies, and Unassigned.
World Visuals (Glow)
Show[Enemies, Team]
Health pack.
Ammo pack.
Other entities.
List[Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money]
Buildables [Sentry, Dispenser, Teleporter]
Objective.
Projectiles.
List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells]
Styles [Sencil, Blur]
Stencil thickness.
Visuals (Other)
Menu Foreground colours
Menu Background colours
Cheap text rendering.
Medic: Show injured team-mates
Engineer: Show damaged objects
Show hitboxes on hit
Backtrack chams
Fake-angle chams
Custom FOV
Removals[Sniper Scope, Sniper Scope FOV, No visual recoil, No viewmodel bobbing, No fog, No fade]
Bullet tracers
Effect[Beam, Raygun, Machina, Lightning ball, Merasmus, Distortion trail, Bis nasty]
Third person
Use key
Key control[Held, Toggle]
Max distance
Draw crosshair at aimpoint
Show spectators panel
Show information panel
Viewmodel show silent aim
View model offset
Forward
Right
Up
Show icons through walls
Icons[Vaccinator, Mannpower]
Associated icon team[Friendly only, Enemy only, All]
Sniper LOS Laser
Ignore Z
Team[Friendly only, Enemy only, All]
Disable overlay effects
Effects[Invuln, Milk, Jarate, Bleed, Stealth, Bonked, Gas, Fire, Water]
Control FarZ
FarZ
Ragdoll effects
Disable death animations.
Disable game created effects.
Model effects [None, Golden, Frozen]
Main particle effect [None, Burning, Electrocuted]
Other particle effect [Ash, Dissolve]
Team[Friendly only, Enemy only, All]
Hack vs Hack (Anti-Aim) Main
Enable
Active when headshot threat
Active on[Any player, Cheaters only]
Vischeck.
Use key
Key control[Held, Toggle]
Mode [Legit, Rage]
Hack vs Hack (Anti-Aim) Pitch
Pitch enabled [Disabled, Automatic, Manual]
Method [Static, Dynamic]
Fake [None, Up, Down]
Real [Up, Zero, Down]
Hack vs Hack (Anti-Aim) Yaw
Auto edge
Type[Fake, Real]
Based on angle[Local angles, Closest player, Closest scoped player]
Cycle key
Cycle method[Swap real and fake angle, Invert fake, Invert real, Invert both]
Fake / Real methods
Rotate
Angle
Rotate target[Local Angles, Closest player, Closest scoped player]
Rotate Dynamic
Angle one.
Angle two.
Update-rate
Rotate target[Local Angles, Closest player, Closest scoped player]
Spin
Invert direction
Speed
Hack vs Hack (Other)
Break jump animations[Disabled, Constant, First jump]
Fake crouch [Disabled, On crouch, Always]
Peek assist[Key bind required]
Peek fakelag.
Anti-backtrack.
Fakelag
Use key
Key control[Held, Toggle]
Method[Interval, Movement]
Max choke
Resolver
Options[Show resolver status, Cheaters only, Headshot weapons only]
Miscellaneous (General)
Bunnyhop.
Auto strafe.
Strafe Type [Normal, Directional WASD]
Avoid walls[Disabled, Simple, Advanced]
Retrack speed.
Force critical hits / Crit hack
Preferences[Draw Panel, Skip natural crits, Melee auto crit]
Double tap
Preferences[Draw panel, Shift on key, On ground key, On aimbot only, Passive charging, Boost]
Charge key.
Shift key.
Boost key.
Passive charge every.
Fake latency
Latency target.
Fast queue
Block regions[EU east, EU west, Asia, Middle east, Hong Kong, Japan, India, Australia, Africa, Chile, Peru, Brazil, US east, US north west, US south west]
Maximum ping.
Party networking
Flags [Far ESP, Resolver data, Waypoint marker]
Waypoint[Key bind required]
Expire time.
Auto vote
Voting flags[Auto vote yes, Auto vote no, Defensive]
Auto cast[Disabled, Randon player, Bots only, Any cheaters]
Miscellaneous (Other)
Pure bypass
Reveal spy models
Reveal scoreboard information.
Disable MOTD
Disable server chat messages.
Disable player gibs.
Disable player taunts.
Disable player cosmetics.
Include cosmetics from [Localplayer, Friends]
Remove taunt restrictions.
Remove kart restrictions.
Remove cage restrictions.
Avoid auto team balance.
No idle kick.
No push.
Auto mute bots.
Auto rev jump.
Send bot identify.
Anti-backstab.
Streamer mode.
Name censors[Friends only, All players]
Panel censors[Matchmaking, Scoreboard]
Infinite noisemaker.
Block sounds[Footstep, Noisemaker, Frying pan]
Anti-cheat compatibility.
Print server queries
Modes[Scan only, Always]
Auto record hvh matches.
MvM revive response[None, On medic heal, Always]
Chat tags [Enabled, Local player, Friends, Cheaters]
Chat notifications [Enabled, Cheat detections, Class changes, Votekick info, Resolver, Anti-cheat compatibility, Joins, Leaves]
CPU: Intel + AMD
Windows Version: All
Aimbot general
Enable
Auto shoot
Aim mode [Automatic, On attack, On key]
Maximum FOV
Smoothing
Silent aim [Disabled, Clientside, Serverside]
Position adjustment [History, Accurate unlag]
Aimbot targeting
Aim at [Friendlies, Enemies, Cloaked spies, Friends, Sentry, Dispenser, Teleporter, Sticky, Boss]
Algorithm [Closest to FOV, Distance]
Ignore flags [Ignore healed robots, Ignore sentry busters]
Priority hitbox [Head, Pelvis, Upper chest]
Hitscan [Head, Pelvis, Upper chest]
Body if [Lethal, Crit immune]
Force body aim on key
Aimbot miscellaneous
Accuracy mitigations [No recoil, No spread]
Projectile hit chance
Projectile max travel time
Draw projectile path
Double donk above time
Spread manipulation with hit chance option.
Sniper: Scoped only
Sniper: Ignore vaccinator
Sniper: Wait for [Kill, Headshot]
Spy: Wait for spread
Heavy: Spin up minigun when active
Medigun aimbot
Enable with key bind support
Maximum FOV
Healing selection [All, Prefer friends, Prefer friends expect key, Friends only]
Heal arrow aimbot
Enable with key bind support.
Maximum FOV
Target [Any, Friends only]
Auto melee
Enable with key bind support
Maximum FOV
Auto wrench
Enable with key bind support
Maximum FOV
Auto vaccinator
Enable with key bind support
Friends only
Control [Full, Passive]
React to [Friends, Bonked, Cloaked]
Bullet sensitivity settings
Blast sensitivity settings
Fire sensitivity settings
Healing resistance [Auto, Bullet, Blast, Fire]
Manual uber resistance [Disallow, Bullet, Blast, Fire]
Disallow resistance [Bullet, Blast, Fire]
Auto uber
Enable
React to [Friends, Bonked, Cloaked]
Visible threat multiplier.
Nearby threat multiplier.
Auto kritzkrieg
Enable.
Friends only.
React to [Friends, Bonked, Cloaked]
Use charge near tank.
MvM: Auto medic shield
Enable.
Auto-deploy and an option to customize the amount of entities for auto-deploying.
Medigun helpers
Quickfix follows demo-charge
Uber on ‘Activate Charge!’ With friends only option.
‘Activate charge’ resistance [Bullet, Blast, Fire]
Auto reflect
Enable with key bind support
Maximum FOV
Reflect if ammo above
Disable when ubercharged
Disable with dragon’s fury
Projectile targets [Rockets, Flarer, Pills, Stickies, Arrows, Throwables, Flameball, Mechorb]
Enemy players [None, Any player, Players with Melee]
Burning players [None, Any player, (Im/Them) are injured]
Auto reflect projectile redirection
Redirect towards [Players, Sentry, Dispenser, Teleporter, Projectiles, Boss]
Redirect ignore [Friends, Cloaked]
Redirect heal arrows to team.
Triggerbot
Enable with key bind support
Hitbox [Auto, Any, Head, Body]
Shoot at [Cloaked, Friends, Sentry, Dispenser, Teleporter, Boss, Sticky]
Fire delay.
Fire for time.
Miscellaneous automations
Back to crosshair
Auto disguise
Auto call medic
Auto soldier whip
Auto rocket jumper [key bind required]
Auto sticky detonation
Minimum Stickies
Target flags [Friend, Cloaked, Sentry, Dispenser, Teleporter, Sticky, Boss]
Auto sticky release with key bind support.
Release charge at.
Charge bot
Auto detonator
Target flags [Friend, Cloaked, Sentry, Dispenser, Teleporter, Sticky, Boss]
Auto sapper
Target flags [Robots, Sentry, Dispenser, Teleporter]
Minimum robots.
Some configuration is based on Team, Enemies, and Friends.
Player Visuals (ESP)
Show when cloaked.
Friend tab only
Render friend text.
Use steam nickname.
Components [Player name, Weapon name, Distance]
Box [Disabled, Box, Box + Outlines]
Flags list [Conditions, Carrying objective, Sniper Charge, etc]
Health bar
Health fractions.
Ubercharge bar.
Cheater/bot alerts.
Dormancy
Show.
Render dormant text.
Some configuration is based on Team, Enemies, and Friends.
Player Visuals (Chams)
Show when cloaked.
Ignore Z.
Base material [None, Shaded, Flat]
Alpha setting.
Overlay material [None, Shaded, Flat]
Overlay alpha setting.
Glow styles are the same for Players and Entities.
Player Visuals (Glow)
Show [Cloaked Spies, Enemies, Team, Friends]
Styles [Sencil, Blur]
Stencil thickness.
Some configuration is based on Team, Enemies, and Unassigned.
World Visuals (ESP)
Health pack.
Components[Box, Box outline, Name, Distance]
Ammo pack.
Components[Box, Box outline, Name, Distance]
Sentry
Components[Box, Box outline, Name, Health bar, Flags, Distance]
Flags[Level, Active state, Building state, Controlled, Ammo status]
Dispenser
Components[Box, Box outline, Name, Health bar, Distance]
Flags[Level, Active state, Building state]
Teleporter
Components[Box, Box outline, Name, Health bar, Distance]
Flags[Level, Active state, Building state]
Objective
Components[Box, Box outline, Name, Flags, Distance]
Flags[Return time, Active state]
Projectiles
Components[Box, Box outline, Name, Flags, Distance]
List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells]
Flags[Critical]
Other entities
List [Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money]
Components[Box, Box outline, Name, Distance]
Some configuration is based on Team, Enemies, and Unassigned.
World Visuals (Chams)
Ignore Z.
Base material [None, Shaded, Flat]
Alpha setting.
Overlay material [None, Shaded, Flat]
Overlay alpha setting.
Health pack.
Ammo pack.
Other entities.
List[Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money]
Buildables [Sentry, Dispenser, Teleporter]
Objective.
Projectiles.
List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells]
Some configuration is based on Team, Enemies, and Unassigned.
World Visuals (Glow)
Show[Enemies, Team]
Health pack.
Ammo pack.
Other entities.
List[Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money]
Buildables [Sentry, Dispenser, Teleporter]
Objective.
Projectiles.
List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells]
Styles [Sencil, Blur]
Stencil thickness.
Visuals (Other)
Menu Foreground colours
Menu Background colours
Cheap text rendering.
Medic: Show injured team-mates
Engineer: Show damaged objects
Show hitboxes on hit
Backtrack chams
Fake-angle chams
Custom FOV
Removals[Sniper Scope, Sniper Scope FOV, No visual recoil, No viewmodel bobbing, No fog, No fade]
Bullet tracers
Effect[Beam, Raygun, Machina, Lightning ball, Merasmus, Distortion trail, Bis nasty]
Third person
Use key
Key control[Held, Toggle]
Max distance
Draw crosshair at aimpoint
Show spectators panel
Show information panel
Viewmodel show silent aim
View model offset
Forward
Right
Up
Show icons through walls
Icons[Vaccinator, Mannpower]
Associated icon team[Friendly only, Enemy only, All]
Sniper LOS Laser
Ignore Z
Team[Friendly only, Enemy only, All]
Disable overlay effects
Effects[Invuln, Milk, Jarate, Bleed, Stealth, Bonked, Gas, Fire, Water]
Control FarZ
FarZ
Ragdoll effects
Disable death animations.
Disable game created effects.
Model effects [None, Golden, Frozen]
Main particle effect [None, Burning, Electrocuted]
Other particle effect [Ash, Dissolve]
Team[Friendly only, Enemy only, All]
Hack vs Hack (Anti-Aim) Main
Enable
Active when headshot threat
Active on[Any player, Cheaters only]
Vischeck.
Use key
Key control[Held, Toggle]
Mode [Legit, Rage]
Hack vs Hack (Anti-Aim) Pitch
Pitch enabled [Disabled, Automatic, Manual]
Method [Static, Dynamic]
Fake [None, Up, Down]
Real [Up, Zero, Down]
Hack vs Hack (Anti-Aim) Yaw
Auto edge
Type[Fake, Real]
Based on angle[Local angles, Closest player, Closest scoped player]
Cycle key
Cycle method[Swap real and fake angle, Invert fake, Invert real, Invert both]
Fake / Real methods
Rotate
Angle
Rotate target[Local Angles, Closest player, Closest scoped player]
Rotate Dynamic
Angle one.
Angle two.
Update-rate
Rotate target[Local Angles, Closest player, Closest scoped player]
Spin
Invert direction
Speed
Hack vs Hack (Other)
Break jump animations[Disabled, Constant, First jump]
Fake crouch [Disabled, On crouch, Always]
Peek assist[Key bind required]
Peek fakelag.
Anti-backtrack.
Fakelag
Use key
Key control[Held, Toggle]
Method[Interval, Movement]
Max choke
Resolver
Options[Show resolver status, Cheaters only, Headshot weapons only]
Miscellaneous (General)
Bunnyhop.
Auto strafe.
Strafe Type [Normal, Directional WASD]
Avoid walls[Disabled, Simple, Advanced]
Retrack speed.
Force critical hits / Crit hack
Preferences[Draw Panel, Skip natural crits, Melee auto crit]
Double tap
Preferences[Draw panel, Shift on key, On ground key, On aimbot only, Passive charging, Boost]
Charge key.
Shift key.
Boost key.
Passive charge every.
Fake latency
Latency target.
Fast queue
Block regions[EU east, EU west, Asia, Middle east, Hong Kong, Japan, India, Australia, Africa, Chile, Peru, Brazil, US east, US north west, US south west]
Maximum ping.
Party networking
Flags [Far ESP, Resolver data, Waypoint marker]
Waypoint[Key bind required]
Expire time.
Auto vote
Voting flags[Auto vote yes, Auto vote no, Defensive]
Auto cast[Disabled, Randon player, Bots only, Any cheaters]
Miscellaneous (Other)
Pure bypass
Reveal spy models
Reveal scoreboard information.
Disable MOTD
Disable server chat messages.
Disable player gibs.
Disable player taunts.
Disable player cosmetics.
Include cosmetics from [Localplayer, Friends]
Remove taunt restrictions.
Remove kart restrictions.
Remove cage restrictions.
Avoid auto team balance.
No idle kick.
No push.
Auto mute bots.
Auto rev jump.
Send bot identify.
Anti-backstab.
Streamer mode.
Name censors[Friends only, All players]
Panel censors[Matchmaking, Scoreboard]
Infinite noisemaker.
Block sounds[Footstep, Noisemaker, Frying pan]
Anti-cheat compatibility.
Print server queries
Modes[Scan only, Always]
Auto record hvh matches.
MvM revive response[None, On medic heal, Always]
Chat tags [Enabled, Local player, Friends, Cheaters]
Chat notifications [Enabled, Cheat detections, Class changes, Votekick info, Resolver, Anti-cheat compatibility, Joins, Leaves]
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