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Gaia Phase II | Cap 90 | Chinese Race | Balanced | Play2Win | GO 22 Jun
Discussion on Gaia Phase II | Cap 90 | Chinese Race | Balanced | Play2Win | GO 22 Jun within the SRO PServer Advertising forum part of the SRO Private Server category.
02/09/2018, 22:10
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#76
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elite*gold: 0
Join Date: Nov 2010
Posts: 46
Received Thanks: 7
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02/10/2018, 06:57
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#77
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elite*gold: 0
Join Date: Jan 2015
Posts: 344
Received Thanks: 129
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Quote:
Originally Posted by petruselpvp
 :P hope it helps
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Sure , Posted on our page too.
Send message to us on facebook page
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02/10/2018, 09:31
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#78
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elite*gold: 0
Join Date: Jan 2015
Posts: 344
Received Thanks: 129
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Quote:
Originally Posted by Dev.DraCula1337
Good luck
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Hope to see you in grand opening
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02/10/2018, 11:28
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#79
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elite*gold: 0
Join Date: Feb 2008
Posts: 62
Received Thanks: 7
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when is grand opening?
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02/10/2018, 12:56
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#80
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elite*gold: 0
Join Date: Oct 2013
Posts: 254
Received Thanks: 49
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ye so when is grand opening ??
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02/10/2018, 14:05
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#81
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elite*gold: 0
Join Date: Dec 2011
Posts: 644
Received Thanks: 222
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Holy Word
Curse series probability decreased to 33%
Holy Spell
Curse series probability decreased to 33%
Physical Raze
Cooldown increased to 20 sec(s) and probability decreased to 50%
Medical Raze
Cooldown increased to 20 sec(s) and probability decreased to 50%
Combat Raze
Cooldown increased to 20 sec(s) and probability decreased to 50%
Courage Raze
Cooldown increased to 20 sec(s) and probability decreased to 50%
Physical Ravage
Cooldown increased to 20 sec(s) and probability decreased to 50%
Magical Ravage
Cooldown increased to 20 sec(s) and probability decreased to 50%
Combat Ravage
Cooldown increased to 20 sec(s) and probability decreased to 50%
so vs cleric as a warlock I have 18% chance to debuff, original stats were 80% debuff and 50% cleric and it was cancerous enough trying to debuff a cleric with only 30% chance, good job
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02/10/2018, 22:35
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#82
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elite*gold: 0
Join Date: Jan 2015
Posts: 344
Received Thanks: 129
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Quote:
Originally Posted by erda4
ye so when is grand opening ??
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Quote:
Originally Posted by JanKKis
when is grand opening?
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16 Feb
Quote:
Originally Posted by Bodo
Holy Word
Curse series probability decreased to 33%
Holy Spell
Curse series probability decreased to 33%
Physical Raze
Cooldown increased to 20 sec(s) and probability decreased to 50%
Medical Raze
Cooldown increased to 20 sec(s) and probability decreased to 50%
Combat Raze
Cooldown increased to 20 sec(s) and probability decreased to 50%
Courage Raze
Cooldown increased to 20 sec(s) and probability decreased to 50%
Physical Ravage
Cooldown increased to 20 sec(s) and probability decreased to 50%
Magical Ravage
Cooldown increased to 20 sec(s) and probability decreased to 50%
Combat Ravage
Cooldown increased to 20 sec(s) and probability decreased to 50%
so vs cleric as a warlock I have 18% chance to debuff, original stats were 80% debuff and 50% cleric and it was cancerous enough trying to debuff a cleric with only 30% chance, good job 
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Did you try it to say that ?
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02/10/2018, 23:56
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#83
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elite*gold: 0
Join Date: Jan 2012
Posts: 378
Received Thanks: 40
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Hey guys and girls,
the grand opening is coming closer and there are events in the beta right now (Alchemy, PvP, HnS, and more) where you can win silks for the grand opening.
Join now and earn some silks for the grand opening already.
Hoping for many people to join.
BTW: What is the strongest build in this server? Rogue? Can you tell me?
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02/11/2018, 00:40
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#84
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elite*gold: 0
Join Date: Jan 2015
Posts: 344
Received Thanks: 129
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Quote:
Originally Posted by chriswhite1337
Hey guys and girls,
the grand opening is coming closer and there are events in the beta right now (Alchemy, PvP, HnS, and more) where you can win silks for the grand opening.
Join now and earn some silks for the grand opening already.
Hoping for many people to join.
BTW: What is the strongest build in this server? Rogue? Can you tell me?
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Rouge , Warrior , Glaive, Bow
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02/11/2018, 01:08
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#85
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elite*gold: 0
Join Date: Jan 2016
Posts: 73
Received Thanks: 22
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I played in old Gaia (my nick was Persephone), it was one of the best servers I have ever played but it had some important issues (gold wasn't usable, everyone sells or buys items for silks, spawn rates was low and number of player wasn't enough -last one is just my opinion- ) but even so it was a great server I think (leveling up, trade system and friendship between players etc.). As an oldschool lover I can't wait for this so if nothing goes wrong I will be there. Good luck and wish a long term server
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02/11/2018, 01:58
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#86
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elite*gold: 0
Join Date: Jan 2012
Posts: 378
Received Thanks: 40
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Quote:
Originally Posted by tozdlk
I played in old Gaia (my nick was Persephone), it was one of the best servers I have ever played but it had some important issues (gold wasn't usable, everyone sells or buys items for silks, spawn rates was low and number of player wasn't enough -last one is just my opinion- ) but even so it was a great server I think (leveling up, trade system and friendship between players etc.). As an oldschool lover I can't wait for this so if nothing goes wrong I will be there. Good luck and wish a long term server 
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Yes, I know the Gold-problem in most servers. I think this server doesn't have a gold problem because after the beta, you will need your gold for moon equip.
What is your name on Gaia now?
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02/11/2018, 05:10
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#87
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elite*gold: 0
Join Date: Jan 2015
Posts: 344
Received Thanks: 129
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Beta Update Log #2
- Added New Skills For Chinese Masteries (Bicheon, Heuksal, Pacheon)
- Increased Flying Stone Smash (Bleed Probability To 50%)
- Increased LightningChain (Division Probability To 55%)
- Increased Windless Spear (Dull Probability To 40%)
Quote:
Originally Posted by tozdlk
I played in old Gaia (my nick was Persephone), it was one of the best servers I have ever played but it had some important issues (gold wasn't usable, everyone sells or buys items for silks, spawn rates was low and number of player wasn't enough -last one is just my opinion- ) but even so it was a great server I think (leveling up, trade system and friendship between players etc.). As an oldschool lover I can't wait for this so if nothing goes wrong I will be there. Good luck and wish a long term server 
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Thanks for this and trust me we are doing our best
Quote:
Originally Posted by chriswhite1337
Yes, I know the Gold-problem in most servers. I think this server doesn't have a gold problem because after the beta, you will need your gold for moon equip.
What is your name on Gaia now?
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We fixed gold problem , it will be so needed.
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02/11/2018, 15:58
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#88
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elite*gold: 0
Join Date: Jan 2012
Posts: 378
Received Thanks: 40
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The new skills for CH-chars are good buffs. You can finally play INT Sword-Shield-Nukers now and bladers too.
Anybody wants to pvp my Nuker when the inspection is over?
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02/11/2018, 16:50
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#89
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elite*gold: 0
Join Date: Dec 2011
Posts: 644
Received Thanks: 222
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Quote:
Originally Posted by Uchiha-Sasuke
16 Feb
Did you try it to say that ?
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Yes, I have tried every possible combination to balance holy spell, warlock debuffs, force debuffs and I know from experience these numbers don't make any sense.
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02/11/2018, 16:59
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#90
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elite*gold: 0
Join Date: Jan 2012
Posts: 378
Received Thanks: 40
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I think in PvP you don't need everyone to be able to kill everyone else. I think it should be the way it was in Pokemon-Games.
Let me explain:
Fire Pokemon > Plant Pokemon > Water Pokemon > Fire Pokemon > Plant Pokemon etc.
in SRO I think it should be something like:
Glaive > Spear Nuker > SS Nuker > Glaive
Other classes have to be included too, of course.
Or what do you guys think? Should everyone be able to kill everyone else or should there be counter-classes to each class?
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