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[Open Alpha]RIGID - Ephesus ISROR Files - Cap 100 - Evolutionary server

Discussion on [Open Alpha]RIGID - Ephesus ISROR Files - Cap 100 - Evolutionary server within the SRO PServer Advertising forum part of the SRO Private Server category.

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Old 09/24/2017, 00:33   #391
 
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Originally Posted by ahmedQ44 View Post
but when the game Start and beta finish what about items and how i can get Silk ?!
buy silk and farm items? lol
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Old 09/24/2017, 11:42   #392
 
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Its still beta?..can u tell me when grand opening will release?
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Old 09/24/2017, 11:47   #393
 
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Can u take off the Magic Lamp?
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Old 09/24/2017, 15:38   #394
 
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any info about grand opening ??
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Old 09/24/2017, 17:35   #395
 
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Could you guys stop to permanently ask about "when grand opening is"? It's getting quite annoying. It's done when it's done. Not that hard to understand...

You'd be more useful finding bugs and promoting suggestions made in their forums and discord channel.
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Old 09/24/2017, 21:01   #396
 
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Originally Posted by Finsterlord View Post
Could you guys stop to permanently ask about "when grand opening is"? It's getting quite annoying. It's done when it's done. Not that hard to understand...

You'd be more useful finding bugs and promoting suggestions made in their forums and discord channel.
It's not about being annoying but we need to make the server suitable for being played before we set launching date. So we are concentrating on that matter. We now need your support to spread the server to all of the community than asking these questions. So please if you like Rigid support it share it post it on other communities you know!
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Old 09/25/2017, 17:05   #397
 
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Wait so it will be starting from lvl 100 ? :S am im pretty sure that it would be a better idea to start from cap 90, like tbh MOST people will only play 100, 110, like 120 is fun imo but lots of ppl disagree
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Old 09/25/2017, 18:56   #398
 
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Here are some new features!
-Guild & Guild Storage Logs.

Sept 25 2017 Patch Notes:
-Added JSRO guild system new features check in game guild tab.
-Fixed the SKILL BALLON red error in client.
-Fixed the fortress towers effects and flags.
-Restored the whole schedulers back to original.
-Fixed the Party Survivial Arena.
-Fixed some towns and areas sounds.
-Fixed some client crashes.

Preview:





Quote:
Originally Posted by godnjavec123 View Post
Wait so it will be starting from lvl 100 ? :S am im pretty sure that it would be a better idea to start from cap 90, like tbh MOST people will only play 100, 110, like 120 is fun imo but lots of ppl disagree
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Originally Posted by Geenzo View Post
Where is the fun starting with lvl 100? I like to grind with a eu party and have fun.
Sorry but I didn't get the point, But this cap were decided and voted by all the players who tested the server on a poll.
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Old 09/25/2017, 19:26   #399
 
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Quote:
Originally Posted by Rigid_ View Post
Here are some new features!
-Guild & Guild Storage Logs.

Sept 25 2017 Patch Notes:
-Added JSRO guild system new features check in game guild tab.
-Fixed the SKILL BALLON red error in client.
-Fixed the fortress towers effects and flags.
-Restored the whole schedulers back to original.
-Fixed the Party Survivial Arena.
-Fixed some towns and areas sounds.
-Fixed some client crashes.

Preview:









Sorry but I didn't get the point, But this cap were decided and voted by all the players who tested the server on a poll.
I misunderstood his comment, sorry c:
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Old 09/25/2017, 20:36   #400
 
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Quote:
Originally Posted by Rigid_ View Post
Here are some new features!
-Guild & Guild Storage Logs.

Sept 25 2017 Patch Notes:
-Added JSRO guild system new features check in game guild tab.
-Fixed the SKILL BALLON red error in client.
-Fixed the fortress towers effects and flags.
-Restored the whole schedulers back to original.
-Fixed the Party Survivial Arena.
-Fixed some towns and areas sounds.
-Fixed some client crashes.

Preview:









Sorry but I didn't get the point, But this cap were decided and voted by all the players who tested the server on a poll.
aha.

And will you have new and disgusting silkroad ability animations, or will will there be old one
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Old 09/25/2017, 23:13   #401
 
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Originally Posted by godnjavec123 View Post
aha.

And will you have new and disgusting silkroad ability animations, or will will there be old one
If you want to have 90 Cap and all the "old stuff", why not play a vsro-based server?

The things I like about RIGID is that they have the new stuff most of us didn't play much yet (Jupiter dungeons, Baghdad dungeons, Survival Arena etc.). Ah and about the cap voting - most actually wanted to have Cap 110 (we just hadn't the option to vote for it as it was set to Cap 100 maximum...)
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Old 09/25/2017, 23:22   #402
 
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Originally Posted by Finsterlord View Post
If you want to have 90 Cap and all the "old stuff", why not play a vsro-based server?

The things I like about RIGID is that they have the new stuff most of us didn't play much yet (Jupiter dungeons, Baghdad dungeons, Survival Arena etc.). Ah and about the cap voting - most actually wanted to have Cap 110 (we just hadn't the option to vote for it as it was set to Cap 100 maximum...)
Have you even seen the new ability animation ? they are SO bad the pvp looks so bad, but i guess you never played the official sro, who woudlve thought
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Old 09/25/2017, 23:37   #403
 
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Originally Posted by Rigid_ View Post
-Restored the whole schedulers back to original.
-Fixed the Party Survivial Arena.
I was logged in for a few hours today, but I didn't see PTSA registration period. You probably restored back to original... What about PTSA every hour (or in turns 1 hour PTSA, 1 hour individual SA) like it was some time ago? I just want to play PTPVP.

PTSA every hour can also be in the final server. I don't think there will be a problem because of it - as far as I know there's coin limit, and SA coins are character-bound.
Moreover, some people have less than a few hours per day to play SRO, so they may want to get PTPVP action at least once during those hours. That means, PTSA every 6 hours (for example) is not good - chance is some people simply can't play.
Also, different time zones, not everyone can play when it is evening in Europe.



I also wanted to mention CTF once again. I don't know how it works in Rigid - rewards for killing players, or team reward.
But using CTF in a server based on newest files is weird. Survival arena is a thing that no other server has working fully originally, why not focus on it? PTPVP content of server could be: survival arena, battle arena, job wars (depending on job system), there's also fortress war. That's probably enough.
I also could try to explain *real* problem about CTF - that the reward for kills is stupid for many reasons. But this is what majority of server developers fail to understand, so I prefer to go with 1st statement (SA instead of CTF).



The whole idea with unique summon scrolls... I'm afraid it's going to be boring. Nothing but killing uniques and picking drops. Probably will be botted all the way. Using dungeons would be so much better. And this is when I want to mention server files again. You have Jupiter Temple dungeons working unlike from most servers, and might make CAP130 (Devil's Garden and Petra) working too. Unique content once again.



I notice good changes too. Premium stats are 5%, and 2-week premium is available for BA or SA (forgot where).
Coin requirements may need to be adjusted, but I need to take a look again. Also, I remember that at least one of items required having both PT and individual SA coins. I'll post again when I see what's new, I didn't play Rigid for a few weeks.
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Old 09/26/2017, 00:35   #404
 
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Originally Posted by godnjavec123 View Post
Have you even seen the new ability animation ? they are SO bad the pvp looks so bad, but i guess you never played the official sro, who woudlve thought
''Official sro'' do you mean by any chance isro? Isro was crap all the way, i know for a fact that he played jsro and ksro but wait... i guess you never played the ''real sro'' like him so you don't know. The new animations ain't too bad but the ghost spear animation is really bad i have to agree on that.
As he already told you, if you want a server with the old shit, go ahead and play the famous server out there, you know which one i mean and i already saw you on a stream. This server will be different, don't destroy it with the old stuff.

Quote:
Originally Posted by lucienne View Post
I was logged in for a few hours today, but I didn't see PTSA registration period. You probably restored back to original... What about PTSA every hour (or in turns 1 hour PTSA, 1 hour individual SA) like it was some time ago? I just want to play PTPVP.

PTSA every hour can also be in the final server. I don't think there will be a problem because of it - as far as I know there's coin limit, and SA coins are character-bound.
Moreover, some people have less than a few hours per day to play SRO, so they may want to get PTPVP action at least once during those hours. That means, PTSA every 6 hours (for example) is not good - chance is some people simply can't play.
Also, different time zones, not everyone can play when it is evening in Europe.



I also wanted to mention CTF once again. I don't know how it works in Rigid - rewards for killing players, or team reward.
But using CTF in a server based on newest files is weird. Survival arena is a thing that no other server has working fully originally, why not focus on it? PTPVP content of server could be: survival arena, battle arena, job wars (depending on job system), there's also fortress war. That's probably enough.
I also could try to explain *real* problem about CTF - that the reward for kills is stupid for many reasons. But this is what majority of server developers fail to understand, so I prefer to go with 1st statement (SA instead of CTF).



The whole idea with unique summon scrolls... I'm afraid it's going to be boring. Nothing but killing uniques and picking drops. Probably will be botted all the way. Using dungeons would be so much better. And this is when I want to mention server files again. You have Jupiter Temple dungeons working unlike from most servers, and might make CAP130 (Devil's Garden and Petra) working too. Unique content once again.



I notice good changes too. Premium stats are 5%, and 2-week premium is available for BA or SA (forgot where).
Coin requirements may need to be adjusted, but I need to take a look again. Also, I remember that at least one of items required having both PT and individual SA coins. I'll post again when I see what's new, I didn't play Rigid for a few weeks.

You can't ress or use ress scrolls in the free zone, neither can you stuck the uniques so i think it will be kinda hard to bot in there but we'll see.
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Old 09/26/2017, 04:50   #405
 
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Unique scrolls is one of different methods to obtain end game gear.
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