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Cronos l 90 Cap l CH l Job Based l Innovative Gameplay l Grand Opening 1.7
Discussion on Cronos l 90 Cap l CH l Job Based l Innovative Gameplay l Grand Opening 1.7 within the SRO PServer Advertising forum part of the SRO Private Server category.
06/28/2017, 15:37
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#841
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elite*gold: 0
Join Date: Nov 2012
Posts: 11
Received Thanks: 1
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Good luck !
im in
IGN: HellShooter
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06/28/2017, 16:01
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#842
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elite*gold: 7
Join Date: Nov 2008
Posts: 287
Received Thanks: 191
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Quote:
Originally Posted by PushkinFilms
Dont even mention about that cancer alchemy rates. Im getting mad again when i remember cuz i've failed six times 9 to +10 in Ruby. It makes about 10k silks. RIP Adri from now on
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as an alchemy gamer i agree with you about ruby rates, but harder is better. I played almost all well known psro server and i did many high + which made some player quit from Server. Sometimes u win sometimes u lose thats life.
only reey beat me up with his +12 head on ruby ****...
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06/28/2017, 16:03
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#843
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elite*gold: 0
Join Date: Feb 2014
Posts: 306
Received Thanks: 136
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Quote:
Originally Posted by Dan_Bentano
sup ******, addicted now again? lemme know which noob guild u join i´m back at friday #freeprem for you
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Your pvp skills are too much for me.
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06/28/2017, 16:06
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#844
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elite*gold: 0
Join Date: Sep 2016
Posts: 46
Received Thanks: 67
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Quote:
Originally Posted by Foberious
PvP wont be included. Job kills, survival and fortess kills will give elo points with fortress kills giving the most. Also job deaths, survival deaths and fortress war deaths will make you lose points. All this activities are protected with many restrictions making cheating impossible. There will be different rankings players can reach. However the system is competitive means there are certain spots for each ranking which means players can lose their rank if others get more points than them. Also there will be a weekly reset to ensure competition will keep refreshing. Now you may wonder what rewards will rankings give... well trust me they are awesome and will be announced soon
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We are eagerly waiting for. There will be a League distinction between str and int? Cuz INT's has a huge power to kill the others as much as they possible while zerk is on. But we can't say the same for str's. So what did you think about it?
Quote:
Originally Posted by Dan_Bentano
as an alchemy gamer i agree with you about ruby rates, but harder is better. I played almost all well known psro server and i did many high + which made some player quit from Server. Sometimes u win sometimes u lose thats life.
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Yea actually.. But seeing +12 in many people was making me cancer.
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06/28/2017, 16:15
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#845
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elite*gold: 7
Join Date: Nov 2008
Posts: 287
Received Thanks: 191
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Quote:
Originally Posted by Kobra_
Your pvp skills are too much for me.
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not sure if this is hate, but i´m biggest noob.
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06/28/2017, 17:40
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#846
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elite*gold: 680
Join Date: Aug 2015
Posts: 1,010
Received Thanks: 1,310
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Updated topic with all available commands for [BOT]System.
Our [BOT]System.
A really useful BOT available to make your life easier on many sections just send it one of the following and he will answer you back. All available commands are written bellow. - /job - Will show the reward you will get after restarting. It shows what you've got from the trades you've made without restarting. So now you don't have to restart after every trade to receive your reward, you can simply check it with this chat command and then restart in the end to get all in one.
- /limit - Will show how close you are to our weekly Cronos Points limits. This will help players know how many Cronos Points they can get more from every system before they get limited.
- /rank - Will show top 3 players of every job union based on contribution and job level.
- /jobpoints - Current Job Points (Honor Ranking related, earned by 1 job kill equals 1 point)
- /fgw - Determines whether you're under FGW cooldown or not (it's 5 hours)
- /jobkills - Current Job Kills (each 100 kill equals 1 job level, max is 1300 kills to reach level 20).
- /removelock pincode - Removes the lock system from your account.
- /guildpoints - Current overall guild points (Clash Of Guilds).
- /earnedpoints - Current guild points which you earned (contributed to Clash Of Guilds [your guild]).
- /removehelper - This will remove EXP Helpers
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06/28/2017, 17:43
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#847
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elite*gold: 0
Join Date: Oct 2009
Posts: 132
Received Thanks: 20
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lets see if force glavier are over the top.
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06/28/2017, 19:20
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#848
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elite*gold: 0
Join Date: Mar 2009
Posts: 107
Received Thanks: 11
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Quote:
Originally Posted by Foberious
Updated topic with all available commands for [BOT]System.
Our [BOT]System.
A really useful BOT available to make your life easier on many sections just send it one of the following and he will answer you back. All available commands are written bellow. - /job - Will show the reward you will get after restarting. It shows what you've got from the trades you've made without restarting. So now you don't have to restart after every trade to receive your reward, you can simply check it with this chat command and then restart in the end to get all in one.
- /limit - Will show how close you are to our weekly Cronos Points limits. This will help players know how many Cronos Points they can get more from every system before they get limited.
- /rank - Will show top 3 players of every job union based on contribution and job level.
- /jobpoints - Current Job Points (Honor Ranking related, earned by 1 job kill equals 1 point)
- /fgw - Determines whether you're under FGW cooldown or not (it's 5 hours)
- /jobkills - Current Job Kills (each 100 kill equals 1 job level, max is 1300 kills to reach level 20).
- /removelock pincode - Removes the lock system from your account.
- /guildpoints - Current overall guild points (Clash Of Guilds).
- /earnedpoints - Current guild points which you earned (contributed to Clash Of Guilds [your guild]).
- /removehelper - This will remove EXP Helpers
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hah cool
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06/28/2017, 20:05
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#849
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elite*gold: 0
Join Date: Apr 2011
Posts: 533
Received Thanks: 103
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Quote:
Originally Posted by Foberious
PvP wont be included. Job kills, survival and fortess kills will give elo points with fortress kills giving the most. Also job deaths, survival deaths and fortress war deaths will make you lose points. All this activities are protected with many restrictions making cheating impossible. There will be different rankings players can reach. However the system is competitive means there are certain spots for each ranking which means players can lose their rank if others get more points than them. Also there will be a weekly reset to ensure competition will keep refreshing. Now you may wonder what rewards will rankings give... well trust me they are awesome and will be announced soon
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So being a force char supporting in general is being useless?
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06/28/2017, 20:20
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#850
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elite*gold: 680
Join Date: Aug 2015
Posts: 1,010
Received Thanks: 1,310
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Quote:
Originally Posted by hawkmanlol10
So being a force char supporting in general is being useless?
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I don't think SIlkroad as a game was meant to have a supporting class (before europeans). All builds are attackers as well so yea I don't think it's possible to reward someone for supporting. Maybe res in fortress war could count, will ask ace if that's possible!
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06/28/2017, 21:02
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#851
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elite*gold: 0
Join Date: May 2011
Posts: 1,707
Received Thanks: 779
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Quote:
Originally Posted by Foberious
I don't think SIlkroad as a game was meant to have a supporting class. All builds are attackers as well so yea I don't think it's possible to reward someone for supporting. Maybe res in fortress war could count, will ask ace if that's possible!
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Supporting on chn only servers doesn't exist. It's different on servers with euro when you have pt ba etc.
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06/28/2017, 21:34
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#852
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elite*gold: 0
Join Date: Oct 2013
Posts: 247
Received Thanks: 96
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I'm literally counting the days for the grand opening.
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06/28/2017, 21:36
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#853
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elite*gold: 0
Join Date: Sep 2016
Posts: 46
Received Thanks: 67
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Quote:
Originally Posted by vasdcia
I'm literally counting the days for the grand opening.
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Same here
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06/28/2017, 21:39
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#854
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elite*gold: 0
Join Date: Nov 2007
Posts: 834
Received Thanks: 558
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What's the point of having 100% speed on Light when you have 100% speed drugs?
It should be 110-120% at least.
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06/28/2017, 21:41
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#855
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elite*gold: 680
Join Date: Aug 2015
Posts: 1,010
Received Thanks: 1,310
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Quote:
Originally Posted by oliok
What's the point of having 100% speed on Light when you have 100% speed drugs?
It should be 110-120% at least.
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It is 105%
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