Have you ever dreamt about a server, in which :
• ... quests would be important?
• ... scrolls for EXP/SP boost would be valuable?
• ... PVP at lower levels would not sound stupid?
• ... reaching 32lvl would make you say "Woohoo!"?
• ... you go jobbing to just get money, not to kill time?
• ... reaching high lvl is an achievement, not a moment?
Yes, guys, you might be in a Deja-Vu now, because most of you have been on that type of server. It was official Silk Road server, as known as iSRO, but... Look around! There are no such type of servers left. Even iSRO is gone on their own path. Today, we are taking initiative into our hands and we are introducing - LSRO Arcadia.
We called this server "A hope of revival", because the situation of current private servers is pathetic. Overedited, overbalanced, money-farming servers with unexplorable gameplay.
Arcadia was a long-ago planned project, to revive default gameplay of Silk Road online, without it's killing features. We didn't have any resources to start it, and our hopes were drowning, because we thought someone would open a server like this, but... No, nobody did, and as you can see, we are doing it now.
Arcadia server specs :
Info | Value |
---|---|
Level cap | 80. |
Gear cap | 8th degree. |
Skill cap | 80 |
Monster cap | 80 |
Maps | Default. |
Server files | VSRO. |
Races | Euro / Chinese. |
Slots | 1000. |
Rates | x1 (All of them) |
Weekend EXP/SP | x2 |
Server machines | 1x |
DDoS Protected | Yes |
Permission to use bot | Allowed. |
IP Limit | 3. |
Server public opening date | 2013.12.01 |
However, we can't say we didn't do anything and kept everything standart. This is what we've done to improve the server quality :
Removed items, which we think, are simply overpowered.
This includes Damage/Defense scrolls, Magic POP, Seal of Sun (HONOR) items from academy shop, Advanced Elixirs.
Skill tweaks.
Snow Shield requires INT to be added, and european ressurection skill, known as "Black Ress" is completely removed.
Monster spawn ratio.
We don't want you to bother for searching monsters, so we reduced the monster respawn delay by 50%, and increased monster amount by 20%.
Balanced fortress.
We want to have huge slaughter during our fortress war event, so we kept only one - Hotan Fortress. There is no tax you can change here, although after winning a fortress, guild gets 200 000 000 gold to guild's storage. This way guild master can choose, who can take and share the gold with their guildmates! P.S gold amount may change depending on server's economy
Retro and LSRO feeling.
We tried a lot to bring you back to old times, so we changed current weapon/shield glows to the old ones, also we have old game interface (exp bar, skill bar, etc.). Furthermore, loading screens, intro's and more had been changed to LSRO-style, so you won't forget about the server you choose!
Events.
We have daily events, managed by our GM's. Some are even scheduled, some are very unexpected.
So-Ok gather policy.
Event So-Ok has generous rewards, but to collect event items you need, you will have to attend CTF, Battle Arena, also kill some monsters. Combining 3 different event items, So-Ok will reward you with items we think you will need on your Journey!
Drop tweaks.
Since drop rates are pretty low here, we don't want you to struggle months and months to get just one sox item. We increased SoX rate for it to be still a rare found, but not an anual drop. Also, unique monsters have even higher drop chance.
Job = Gold + Elixirs.
We did a smart move to encourage jobbing. First of all, we increased job profit rate, for you to make more gold, since official rates were pathetic. What we also did, is removed all the elixir drops from all the monsters. We enabled elixir drops only from Thief/Hunter monsters, and increased them on our full horsepower, to drop elixirs barely from any single monster. This way people will job, and get a lot of gold + elixirs on their route. This increases job activity and server's economy, because even low level people can sell elixirs and get a lot of gold for their needs. P.S not trading and farming elixirs is forbidden, so we control any possibility of abuse!
Silk/Hour.
That's a very popular way to thank players for their time spent on our perfectly built servers. We have Silk/Hour on both of our servers and even without donating, you are fully able to achieve every single item from the Item Mall, it's just a matter of time.
Some economy balance tweaks.
We mentioned loads of stuff above, which stabilize server's economy, like Fortress War 0 tax, elixirs achieve-able at any level, So-Ok generous rewards, etc. But there are few more. We've added stone of Luck to Hotan NPC, because it's hard to achieve, but people need it pretty regularly. Also, we've added Special Job Suits to job shops, they are pricy, but their look is better, and they give a little bit better stats. We will continue adding some neat stuff to NPC's, so you can spend your gold even more.
And more...
Fantastic start items, incredible atmosphere and well-crafted, stable server won't keep you bored and unsatisfied!
This includes Damage/Defense scrolls, Magic POP, Seal of Sun (HONOR) items from academy shop, Advanced Elixirs.
Skill tweaks.
Snow Shield requires INT to be added, and european ressurection skill, known as "Black Ress" is completely removed.
Monster spawn ratio.
We don't want you to bother for searching monsters, so we reduced the monster respawn delay by 50%, and increased monster amount by 20%.
Balanced fortress.
We want to have huge slaughter during our fortress war event, so we kept only one - Hotan Fortress. There is no tax you can change here, although after winning a fortress, guild gets 200 000 000 gold to guild's storage. This way guild master can choose, who can take and share the gold with their guildmates! P.S gold amount may change depending on server's economy
Retro and LSRO feeling.
We tried a lot to bring you back to old times, so we changed current weapon/shield glows to the old ones, also we have old game interface (exp bar, skill bar, etc.). Furthermore, loading screens, intro's and more had been changed to LSRO-style, so you won't forget about the server you choose!
Events.
We have daily events, managed by our GM's. Some are even scheduled, some are very unexpected.
So-Ok gather policy.
Event So-Ok has generous rewards, but to collect event items you need, you will have to attend CTF, Battle Arena, also kill some monsters. Combining 3 different event items, So-Ok will reward you with items we think you will need on your Journey!
Drop tweaks.
Since drop rates are pretty low here, we don't want you to struggle months and months to get just one sox item. We increased SoX rate for it to be still a rare found, but not an anual drop. Also, unique monsters have even higher drop chance.
Job = Gold + Elixirs.
We did a smart move to encourage jobbing. First of all, we increased job profit rate, for you to make more gold, since official rates were pathetic. What we also did, is removed all the elixir drops from all the monsters. We enabled elixir drops only from Thief/Hunter monsters, and increased them on our full horsepower, to drop elixirs barely from any single monster. This way people will job, and get a lot of gold + elixirs on their route. This increases job activity and server's economy, because even low level people can sell elixirs and get a lot of gold for their needs. P.S not trading and farming elixirs is forbidden, so we control any possibility of abuse!
Silk/Hour.
That's a very popular way to thank players for their time spent on our perfectly built servers. We have Silk/Hour on both of our servers and even without donating, you are fully able to achieve every single item from the Item Mall, it's just a matter of time.
Some economy balance tweaks.
We mentioned loads of stuff above, which stabilize server's economy, like Fortress War 0 tax, elixirs achieve-able at any level, So-Ok generous rewards, etc. But there are few more. We've added stone of Luck to Hotan NPC, because it's hard to achieve, but people need it pretty regularly. Also, we've added Special Job Suits to job shops, they are pricy, but their look is better, and they give a little bit better stats. We will continue adding some neat stuff to NPC's, so you can spend your gold even more.
And more...
Fantastic start items, incredible atmosphere and well-crafted, stable server won't keep you bored and unsatisfied!
ScreenShots (Updating almost daily) :
Our official facebook page :


Server's website :

Client download :

Please, give this post a "Thanks" if you are planning to join us!
Also, please give us a comment, describing our idea of revival!
Sincerely,
LSRO Administrator Dimka.