I get these errors in Gameserver:
2012-02-27 17:26:12 [SR_GameServer] PPM_CHAR_WARP FlockMemeber(215), CurrentIndex(50)
2012-02-27 17:26:12 [SR_GameServer] PPM_CHAR_WARP FlockMemeber(222), CurrentIndex(50)
2012-02-27 17:26:12 [SR_GameServer] PPM_CHAR_WARP FlockMemeber(224), CurrentIndex(50)
2012-02-27 17:26:12 [SR_GameServer] PPM_CHAR_WARP FlockMemeber(225), CurrentIndex(50)
2012-02-27 17:26:12 [SR_GameServer] PPM_CHAR_WARP FlockMemeber(226), CurrentIndex(50)
2012-02-27 17:26:12 [SR_GameServer] PPM_CHAR_WARP FlockMemeber(229), CurrentIndex(50)
2012-02-27 17:26:20 [SR_GameServer] PPM_CHAR_WARP FlockMemeber(224), CurrentIndex(51)
2012-02-27 17:26:20 [SR_GameServer] PPM_CHAR_WARP FlockMemeber(225), CurrentIndex(51)
2012-02-27 17:26:20 [SR_GameServer] PPM_CHAR_WARP FlockMemeber(226), CurrentIndex(51)
2012-02-27 17:26:20 [SR_GameServer] PPM_CHAR_WARP FlockMemeber(228), CurrentIndex(51)
2012-02-27 17:26:20 [SR_GameServer] PPM_CHAR_WARP FlockMemeber(229), CurrentIndex(51)
2012-02-27 17:26:20 [SR_GameServer] CLAMP() ==> min(1.000) exceeded max(-2147483648.000) value), File: D:\WORK2005\Source\SilkroadOnline\Server\SR_GameSe rver\GObjPC.cpp, Line: 5790
Shard:
msg is not completely used : IP:***.xx.xx.*** Req:0x0866 (0x0000) (MsgType:7), 38 - 2
msg is not completely used : IP:***.xx.xx.*** Req:0x0866 (0x0000) (MsgType:8), 38 - 2