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Silkroad Texture Upgrade

Discussion on Silkroad Texture Upgrade within the SRO Coding Corner forum part of the Silkroad Online category.

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Old 11/03/2023, 07:50   #16
 
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Quote:
Originally Posted by Judgelemental View Post
how do I extract, upscale and slap the textures back in game?
I'll try to answer just what you've asked
  1. Use any Pk2 tool to find the texture (.ddj) and extract it.

  2. Convert those joymax textures (.ddj) into standart texture format (.dds) or the format required for the next step through Photoshop (like .png).
    .
  3. Upscale that texture with some IA specializated tool by preference, there is so many out there and it depends how familiarizated you are with it.
    Most are paid but for quick try, use .
  4. Download the result and revert the process; PNG > DDS > DDJ > Import.
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Old 11/03/2023, 15:23   #17
 
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Quote:
Originally Posted by JellyBitz View Post
I'll try to answer just what you've asked
  1. Use any Pk2 tool to find the texture (.ddj) and extract it.

  2. Convert those joymax textures (.ddj) into standart texture format (.dds) or the format required for the next step through Photoshop (like .png).
    .
  3. Upscale that texture with some IA specializated tool by preference, there is so many out there and it depends how familiarizated you are with it.
    Most are paid but for quick try, use .
  4. Download the result and revert the process; PNG > DDS > DDJ > Import.

Thanks a lot.

While not so obvious, I think the difference is there:








However, it can also mess things up:




The decent upscale websites are not free.

Do you know why the texture messes up after I convert from PNG to DDS/DDJ ?

I am using Upscayl, which is supposedly better than what I've been using before, however as soon as I convert PNG->DDS/DDJ the images get really pixelated, any idea?



Found it: It's the compression method and using your tool spits them out just fine. Just select "None" when it comes to compression I guess.


Using Upscayl, there are a few models to choose from:

Model 1 RealEsrgan (upscaled from 512x512 to 8192x8192):


Model 2 RealEsrgan Plus (upscaled from 512x512 to 8192x8192):


Model 3 Remacri (upscaled from 512x512 to 8192x8192):

Model 4 Ultramix Balanced (upscaled from 512x512 to 8192x8192):

Model 5 Ultrasharp:


Model 5 Ultrasharp (upscaled from 512x512 to 2080x2080):

Model 6 RealEsrgan Anime (upscaled from 512x512 to 8192x8192):

10th degree shield:



Is your tool able to batch convert ?

You can also sharpen the upscaled image for a more defined look:



The end result looks really good, especially with a glow:

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Old 11/04/2023, 02:29   #18
 
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Quote:
Originally Posted by Judgelemental View Post
The decent upscale websites are not free.
is pretty decent and it is basically free.
You could delete their website cookies and just try again, over and over..

Some results from Upscale.Media

By the way, you don't need huge resolutions to get better results..
Just using upscalers with IA tricks will be enough since they can keep the details and even rewrite them.

Quote:
Originally Posted by Judgelemental View Post
Do you know why the texture messes up after I convert from PNG to DDS/DDJ ?
You find out that weapons/armors are using the Alpha channel (RGBA model) as metallic effect instead just opacity.
That's why I recommend to use the tools I mentioned since you can see all the layers separately and modify just the RGB ones at those metallic cases.

If you export Alpha channel as "NONE", the opacity will be taken as 1. Each DXT (.dds) format may have some variations, and some of them does not save alpha channel by default for lighter size, performance wise.
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Old 11/04/2023, 12:38   #19
 
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Quote:
Originally Posted by JellyBitz View Post
is pretty decent and it is basically free.
You could delete their website cookies and just try again, over and over..

Some results from Upscale.Media

By the way, you don't need huge resolutions to get better results..
Just using upscalers with IA tricks will be enough since they can keep the details and even rewrite them.



You find out that weapons/armors are using the Alpha channel (RGBA model) as metallic effect instead just opacity.
That's why I recommend to use the tools I mentioned since you can see all the layers separately and modify just the RGB ones at those metallic cases.

If you export Alpha channel as "NONE", the opacity will be taken as 1. Each DXT (.dds) format may have some variations, and some of them does not save alpha channel by default for lighter size, performance wise.
Thank you for the quick response.
I wish we'd be able to upscale the whole SRO one day, not just a few items one by one.
It truly needs a makeover, haha.
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Old 11/19/2023, 19:18   #20
 
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More than upgrading using Ai, I edit textures, add and make edits via Photoshop. I haven't found a free opportunity yet. My work is very busy these days. I will continue to improve when I get the opportunity. We have the chance to improve the quality without increasing the resolution.
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Old 12/04/2023, 09:25   #21
 
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Hello Guys, iam working on both a Upscaled and a Downscaled Version of Sro. we could work together and make something cool i think with Ai. @ i added you Discord did you already made a Group for the Upscaling ?
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Old 12/16/2023, 23:19   #22
 
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Quote:
Originally Posted by gunner1337 View Post
Hello Guys, iam working on both a Upscaled and a Downscaled Version of Sro. we could work together and make something cool i think with Ai. @ i added you Discord did you already made a Group for the Upscaling ?
I'm also trying to up-scale things up.
Give me your discord ID, please.


Also, ontopic:



I've been trying to upscale this low-res, UGLY monstrosity of a skill however it's simply not working.
I converted and upscaled the skill:


However nothing is working...it's simply not applying in game.

Any tips?
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Old 12/17/2023, 05:58   #23
 
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Quote:
Originally Posted by Judgelemental View Post
I wish we'd be able to upscale the whole SRO one day, not just a few items one by one.
I mean.. Why not?

Download an upscale tool that has the ability to work on multi-files and the rest is just a conversion game.
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Old 03/08/2024, 20:05   #24
 
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I wish to help too, I have a problem with the tree textures, I think changeing those will make the game alot more realistic, the ground textures on High Texture details seem cool enaugh, Some walls in some city I could help too. Add me on Discord : sanandreasstoic and help me get it done 1 time please.
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Old 12/13/2024, 16:05   #25
 
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Old 12/14/2024, 14:46   #26
 
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