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[REQUEST]Damage multipliers? Anyone?
Discussion on [REQUEST]Damage multipliers? Anyone? within the S4 League forum part of the Shooter category.
10/18/2010, 03:39
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#1
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[REQUEST]Damage multipliers? Anyone?
So I was wondering how every damage multiplier of every weapon work.
I'm asking this to whoever knows enough about the client resources and can give me this info.
Currently, I only know how to calculate the damage of Shooting and Installation weapons, which means:
SMG, Semi, Smash, Shotgun, Revo, HG, Gauss, HMG, Sentry and Nell.
Melee, Mental and Sniping weapons are missing:
PS, CS, Bat, MS, ME, Rail, Canno... Spy Dagger and Mine Gun too.
Shooting hitboxes used to work like this:
front - back
2.5 - 3.0
1.0 - 1.5
0.8 - 1.2
I think that Constants.x7 or however it is called contains all of those infos but... they have no description =_=
Thanks in advance.
EDIT:
OH WAIT, one more thing.
The DMG pity (balancing option of matches). How does it work?
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10/18/2010, 08:19
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#2
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Join Date: Feb 2009
Posts: 167
Received Thanks: 90
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Quote:
Originally Posted by WAZAAAAA...
So I was wondering how every damage multiplier of every weapon work.
I'm asking this to whoever knows enough about the client resources and can give me this info.
Currently, I only know how to calculate the damage of Shooting and Installation weapons, which means:
SMG, Semi, Smash, Shotgun, Revo, HG, Gauss, HMG, Sentry and Nell.
Melee, Mental and Sniping weapons are missing:
PS, CS, Bat, MS, ME, Rail, Canno... Spy Dagger and Mine Gun too.
Shooting hitboxes used to work like this:
front - back
2.5 - 3.0
1.0 - 1.5
0.8 - 1.2
I think that Constants.x7 or however it is called contains all of those infos but... they have no description =_=
Thanks in advance.
EDIT:
OH WAIT, one more thing.
The DMG pity (balancing option of matches). How does it work?
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You search the damage multipler of all weapons?
I looked with marph223 for it and and we found out, that the damage multiepler of all weapons is 2,0. Wsit for the answer of marph223, he knows all about the damage multiepler.
sry for my bad english
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10/18/2010, 10:03
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#3
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lol ich versteche nicht warum man von hinten mehr dmk macht ^^
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10/18/2010, 12:09
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#4
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Quote:
Originally Posted by NwoSucks
lol ich versteche nicht warum man von hinten mehr dmk macht ^^
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1. DMG!
2. Du verwechselst hier was. Man macht nicht mehr DMG von hinten, der Gegner hat nur hinten weniger Verteidigung.
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10/18/2010, 14:14
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#5
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wtf, are you all stupid? I am making a REQUEST because I need HELP... why are you thanking me?
The hitbox of shooting weapons is that one in the picture, but what about melee, and Mental ones? You can't perform an headshot with the Mind Shock for example...
And yes, it's me the real WAZAAAAA... it is banned so here I am.
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10/18/2010, 14:55
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#6
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elite*gold: 7110
Join Date: Jun 2009
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Wazaaaaaa as far as I know those values are outdated.
2.5 is still the critical dmg value, but the others differ now.
I am not sure, but actually those values are hardcoded in the client, so you wont find them in the resources.
@Obstsalate:
No.
1. you did not find it, it is very old
2. he does not search this multiplier
@Esuke:
Nein, streng genommen macht man mehr Dmg!
Denn der Dmg Multiplikator ist dafür höher und nicht die Verteidigung geringer.
Evtl. auch beides ka.
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10/18/2010, 19:51
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#7
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elite*gold: 0
Join Date: Dec 2009
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Quote:
Originally Posted by MrSm!th
Wazaaaaaa as far as I know those values are outdated.
2.5 is still the critical dmg value, but the others differ now.
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Are you telling me that to fix the damage hacks they have changed the damage inflicted for everyone o_O??
Sounds kind of weird to me,
Quote:
Originally Posted by MrSm!th
I am not sure, but actually those values are hardcoded in the client, so you wont find them in the resources.
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That's what Alastor told me :P
I don't care if they are outdated or not, but do you remember the multipliers of the Mind Shock/Mind Energy or any info about melee/sniping weapons?
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