znoeenMember |
Last Activity: 02/10/2022 15:24
Quotes
09/01/2017 |
20:57 - faqking quoted znoeen in post War Rock Cheat Programming Discussion class cPlayer
{
public:
char _0x0000[66716];
BYTE isAI; //0x1049C
char _0x1049D[3];
int aiControllerSession; //0x104A0
BYTE isDeadAI; //0x104A4
};
... |
07/24/2017 |
14:52 - Sleutel quoted znoeen in post XOR ingame Warrock stoped sending ascii packets. But sending a byte array with datatypes.
Still looking into a way to convert it to the original ascii or a way to handle these packets.
Any he... |
01/06/2017 |
22:44 - MRx86™ quoted znoeen in post War Rock Cheat Programming Discussion class cPlayer
{
public:
char _0x0000[66716];
BYTE isAI; //0x1049C
char _0x1049D[3];
int aiControllerSession; //0x104A0
BYTE isDeadAI; //0x104A4
};
... |
21:49 - Alliance™ quoted znoeen in post War Rock Cheat Programming Discussion class cPlayer
{
public:
char _0x0000[66716];
BYTE isAI; //0x1049C
char _0x1049D[3];
int aiControllerSession; //0x104A0
BYTE isDeadAI; //0x104A4
};
void d... |
12/06/2016 |
15:43 - ToxicData quoted znoeen in post War Rock Cheat Programming Discussion Warrock PacketID's and their original names
12544 DO_UDP_CHAR_MOVE
12548 DO_UDP_CHAR_MOVE_A
12549 DO_UDP_CHAR_MOVE_B
12800 DO_UDP_OBJ_MOVE
12801 DO_UDP_VEHICLE_MOVE
1280... |