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Need Opinions - BETA - Summoners Rift Bot
Discussion on Need Opinions - BETA - Summoners Rift Bot within the League of Legends forum part of the Popular Games category.
11/08/2013, 06:17
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#1
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elite*gold: 265
Join Date: Dec 2011
Posts: 439
Received Thanks: 116
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Need Opinions - BETA - Summoners Rift Bot
So I'm working with a mate on a bot to grind Summoners Rift Co-op vs AI games to raise smurfs and grind IP.
We've gotten a pretty cool working bot which plays as Ashe in the bottom lane. What do you think of what we've got so far?
Current Features- Ashe and Teemo Combat Profile Created
- Shops for Champion Specific Items
- Heals at Base
- Farms Minions
- Pushes Back Enemy Champions
- Attacks Turrets and Pushes Past Inhibitor
- Retreats when outnumbered
- Retreats when there are no friendly Minions around
- Retreats when damaged too greatly
- All Lanes supported
- Lane Swapping
- Last hitting Minions
- Custom Aggression Settings
In Progress- Custom Shopping Cart
- Finishing/Chasing Low Health Champions
- More Champion Combat Profiles
- Leave after a game ends and starts new ones
To Do- Ganking and Jungle farming
- Smart Champion Picking - In case champions are banned/already picked
- All Maps Supported
- Ability to automatically make new accounts or swap between accounts (To include breaks, if desired!)
Do any of you guys have any more features which we missed or have any ideas to make us suck less?
Thanks!
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11/08/2013, 07:01
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#2
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elite*gold: 0
Join Date: Jun 2011
Posts: 110
Received Thanks: 13
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Does it start another game automatically?
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11/08/2013, 08:34
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#3
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elite*gold: 15
Join Date: Sep 2010
Posts: 1,358
Received Thanks: 134
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Quote:
Originally Posted by Jaguar204
Does it start another game automatically?
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To Do
All Lanes supported
Smart Champion Picking - In case champions are banned/already picked
Leave after a game ends and starts new ones
All Maps Supported
Login/logout after set amount of time/matches for breaks
D00d can u even read?
€dit: Ur Bot is never attacking the tower, maybe change this^^
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11/08/2013, 16:59
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#4
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elite*gold: 0
Join Date: Jun 2013
Posts: 1,082
Received Thanks: 47
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I can vouch for this user.I have tryed his vouch copy,and it is working good.
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11/09/2013, 21:11
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#5
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elite*gold: 265
Join Date: Dec 2011
Posts: 439
Received Thanks: 116
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We have just opened up a beta. If you have over 100 posts and would like a vouch copy just PM me. It's free!
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11/10/2013, 01:20
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#6
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elite*gold: 130
Join Date: Aug 2013
Posts: 745
Received Thanks: 98
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please leave me a vouch copy
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11/10/2013, 13:43
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#7
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elite*gold: 0
Join Date: Apr 2013
Posts: 13
Received Thanks: 0
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This Looks pretty cool, but i dont like the idea that everybody is just botting to get new Champs and Riot is losing money
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11/10/2013, 14:19
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#8
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elite*gold: 0
Join Date: Nov 2013
Posts: 73
Received Thanks: 5
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Looking forward to this bot
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11/11/2013, 00:54
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#9
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elite*gold: 265
Join Date: Dec 2011
Posts: 439
Received Thanks: 116
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Version 0.05.1 released!
Force fallback at low hp. (even if hp recovers slightly above margin and wont reset until in base or dead)
Make shop offset static to remove issues shopping. (removed image recognition)
Made turret striking algorithm more flexible. It will not stop unless it's damaged, no friendly minions, or enemy champions appear.
Will Automatically Redirect you to a download page if there are new updates.
Fixed Heal at Base Bug (float to int conversion ****... point is it's done)
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11/11/2013, 07:38
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#10
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elite*gold: 25
Join Date: Aug 2013
Posts: 1,195
Received Thanks: 194
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Quote:
Originally Posted by Arko93
This Looks pretty cool, but i dont like the idea that everybody is just botting to get new Champs and Riot is losing money
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How will Riot lose money when guys botting for champs? Riot earn enough money with Skins/Region and Name changes so its no problem.
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11/13/2013, 06:11
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#11
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elite*gold: 265
Join Date: Dec 2011
Posts: 439
Received Thanks: 116
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Updated OP with a new video and to-do lists. We've implemented a new turret detection and attack system which is way faster than previously. It does take a couple shots and that's being improved on.
We are still looking for people willing to help us by testing this bot and giving us feedback how to make it better! Please PM me it's free!
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11/16/2013, 22:07
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#12
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elite*gold: 265
Join Date: Dec 2011
Posts: 439
Received Thanks: 116
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Version 0.061 Released
Bunch of updates! Will make a video now
- Added Mid and Top Lanes (Top buggy bewarned!)
- Changed Midmouse to "Stop Champion"
- Made improvements to turret hitting
- Faster/better farming and pvp
- Dynamic fallback implementation
- More advanced features begun to work on
- Automatic Skill level recognition
- Automatic Character level recognition
- Changing skill cooldowns based on skill level
- Changed Minion tracking for turret pushing
- Improved reaction times
- Improved flexibility for fighting
- Removed image-based skill levels
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11/17/2013, 02:23
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#13
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elite*gold: 130
Join Date: Aug 2013
Posts: 745
Received Thanks: 98
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So , where i can get a vouch-copy?
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11/19/2013, 00:40
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#14
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elite*gold: 0
Join Date: Nov 2013
Posts: 45
Received Thanks: 2
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Looks rly cool man
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11/21/2013, 03:52
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#15
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elite*gold: 265
Join Date: Dec 2011
Posts: 439
Received Thanks: 116
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Version 0.07 Released!
- Added Teemo the Mystic Yordle for use!
- Reduced lag by making gui updates less frequent
- Fixed a mid lane issue with turrets
- Fixed top lane issue with travel coordinates
- Added several champions to come classes and begun working on them
- Begun to work on a "Lite" version of the bot for VM usage and less optimal computers
We are getting dangerously close to being out of beta. If you still wanted in Shoot me a PM and I'll hook you up!
Quote:
Originally Posted by Malestma
So , where i can get a vouch-copy?
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PM me for it
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