Hey,
i tried to replace the original Toolbox .dll, For this i had to download Toolbox on GIT. Now, when i replace the .dll, the Toolbox updater updates it automatically to the currently newest .dll (6.18) and overwrites your modded .dll
How did you do this?
You can disable toolbox update settings in toolbox or even in the pop up gui ( right undercorner is a box saying " Settings" disable toolbox update.
BUT,... it seems he patched that loophole, with the latest toolbox version if you replace the .dll file it gives the one error after another and only a few functions works again, shame, hope someone finds a solution so we can use TB back in the GH.
You can disable toolbox update settings in toolbox or even in the pop up gui ( recht undercorner is a box saying " Settings" disable toolbox update.
BUT,... it seems he patched that loophole, with the latest toolbox version if you replace the .dll file it gives the one error after another and only a few functions works again, shame, hope someone finds a solution so we can use TB back in the GH.
most of the functionality people looks in old toolbox is exported to other projects... /skill casts, UW routines, targetting everything, open chests from afar etc.
my bot has some of those porjects and i urge anyone that can export functionality to libraries to do so, it is better, more portable and less hassle to distrubute plugins that the whole tool, that with timew will get more and more difficult to mantain.
So share your gwa2 with us so we can compare if it comes from gwa2
But if the problem exists on toolbox 6.17 and has been patched to 6.18 and there are several of us with the same problem, I think it's more than just a problem with our config.
I can also reproduce the problem if I inject an account with the follow bot and then try to enter it manually.
I have the same issue since last month. This is my bot code. Probably something changed or the 0x8 less probably or the 0xA3
got any one a updatet ministerial Farmer?
min runs often after first figt in to spawning group and dosnt working on stairs with sin @ HM. That traps are 2 hard / 100% fail.
Im workin self on that.i incliud a monk, he cames in range with Martyr , he delite the cons and he spams range heal, he sould go out of range if spike incoming, but its not ready jet.
got any one a updatet ministerial Farmer?
min runs often after first figt in to spawning group and dosnt working on stairs with sin @ HM. That traps are 2 hard / 100% fail.
Im workin self on that.i incliud a monk, he cames in range with Martyr , he delite the cons and he spams range heal, he sould go out of range if spike incoming, but its not ready jet.
hey, what should I put in slott 8? My English isn't the best and I don't know what that means
maybe a German here? and maybe a few tips do that with my necro
It does not run in HM no, it is a NM only bot. However here is a slightly newer than 2021 version of the bot from earlier in this thread.
Does anyone know another or maybe updated version of this bot (RA Toc bot 2023)? even tho it almost runs fail free, its very slow, clumsy and could be improved a lot imo. Unfortunately I have absolutely no idea how to do it myself
some of the key issues i figured:
- pathing to shrine/entering takes way too long
- farming route is suboptimal, could be way faster using shadow of haste build for example and different pathing/pulling
- could be faster if enemies are killed closer together instead of current spots so picking up loot doesnt require too much walking
- in general it seems like the bot is taking quite some time to recognize its next task which makes it kind of "stuttery"
if someone is keen on updating it, would appreciate it a lot! Maybe another version would solve my problem as well.
Hello, this are the modified files necessary for making the Killroy Stoneskin bot work with my HeroAI combat plugin, it handles combat better than native bot, succeding eon HM more than the original.
you need to Disable Skill2, skill8 on HeroAI, disable also looting.
Does anyone know another or maybe updated version of this bot (RA Toc bot 2023)? even tho it almost runs fail free, its very slow, clumsy and could be improved a lot imo. Unfortunately I have absolutely no idea how to do it myself
some of the key issues i figured:
- pathing to shrine/entering takes way too long
- farming route is suboptimal, could be way faster using shadow of haste build for example and different pathing/pulling
- could be faster if enemies are killed closer together instead of current spots so picking up loot doesnt require too much walking
- in general it seems like the bot is taking quite some time to recognize its next task which makes it kind of "stuttery"
if someone is keen on updating it, would appreciate it a lot! Maybe another version would solve my problem as well.
looking forward what you guys think
Put heros on your team with mystic healing in skill slot 3 for extra safety. Will flag them at start.