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Pre Farmer

Discussion on Pre Farmer within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.

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Old 07/15/2019, 06:40   #166
 
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Quote:
Originally Posted by phat34 View Post
Increase your zone map header by one or you can leave it there if u want to run English.
turn my game in english and all is ok Tks a lot buddy
PS : the game disconnect each time character want to pass Charr portal (after the lever)....

so, when you talking about zone map header, is it (in GWA2_Headers):

Quote:
;=TRAVEL=
Global Const $HEADER_MAP_TRAVEL = 0xB8 ;Travels to outpost via worldmap
Global Const $HEADER_GUILDHALL_TRAVEL = 0xB7 ;Travels to guild hall
Global Const $HEADER_GUILDHALL_LEAVE = 0xB9 ;Leaves Guildhall
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Old 07/15/2019, 18:40   #167
 
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OmniFarmer_Presearing V2.3

Changelog V2.3 (July the 15th 2019) by DeeperBlue :
- GUI Update :
- In Options tab : Added a Save configs button.
- Saved configs will be loaded when you start the bot next time.
- In Charr carvings & Charr boss farm : Fixed the bug that made the bot get disconnected when trying to pass under the bridge to go to charr's map.
Attached Files
File Type: zip OmniFarmer_Presearing V2.3.zip (134.4 KB, 24 views)
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Old 07/15/2019, 19:03   #168
 
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Originally Posted by maril15 View Post
Changelog V2.3 (July the 15th 2019) by DeeperBlue :
- GUI Update :
- In Options tab : Added a Save configs button.
- Saved configs will be loaded when you start the bot next time.
- In Charr carvings & Charr boss farm : Fixed the bug that made the bot get disconnected when trying to pass under the bridge to go to charr's map.
no words You rock!
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Old 07/15/2019, 22:13   #169
 
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@ ...those headers do look correct... try changing the language and lowering map travel by 1 or raising it by one and see if u have any luck and report back if u have time... maybe it has to do with something else if not and I would like to look at it...
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Old 07/16/2019, 08:53   #170
 
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Quote:
Originally Posted by phat34 View Post
@ ...those headers do look correct... try changing the language and lowering map travel by 1 or raising it by one and see if u have any luck and report back if u have time... maybe it has to do with something else if not and I would like to look at it...
lowering do nothing and raising crash the game

Quote:
Originally Posted by maril15 View Post
Changelog V2.3 (July the 15th 2019) by DeeperBlue :
- GUI Update :
- In Options tab : Added a Save configs button.
- Saved configs will be loaded when you start the bot next time.
- In Charr carvings & Charr boss farm : Fixed the bug that made the bot get disconnected when trying to pass under the bridge to go to charr's map.
for my Ele/R : Build is loaded as intended



But, for the first encounter :

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Old 07/16/2019, 14:09   #171
 
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OmniFarmer_Presearing V2.3.1

My bad, added a new fixed GWA2 but it lack the custom functions.

Changelog V2.3.1 (July the 16th 2019) by DeeperBlue :
- Added _HasEffect function back to the new GWA2.
Attached Files
File Type: zip OmniFarmer_Presearing V2.3.1.zip (134.5 KB, 15 views)
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Old 07/16/2019, 15:06   #172
 
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Quote:
Originally Posted by maril15 View Post
My bad, added a new fixed GWA2 but it lack the custom functions.

Changelog V2.3.1 (July the 16th 2019) by DeeperBlue :
- Added _HasEffect function back to the new GWA2.
Oh don't worry, you're doing a great job... i'm here to help you to have the better script as you can and fix some bugs when i see one

Edit : always a bug at first encounter but with a new one coming from GWA2 (It seem it target the pet instead ennemy and always casting the rez/heal pet skill ) :


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Old 07/16/2019, 15:47   #173
 
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OmniFarmer_Presearing V2.3.2

Fixed (again...) AND tested myself. I don't get any crash in charr farm this time. I hope i'm not doing **** this time .

Changelog V2.3.2 (July the 16th 2019) by DeeperBlue :
- Fixed GWA2.
Attached Files
File Type: zip OmniFarmer_Presearing V2.3.2.zip (135.4 KB, 73 views)
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Old 07/16/2019, 16:01   #174
 
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Quote:
Originally Posted by maril15 View Post
I hope i'm not doing **** this time
Don't say that and tks again.

EDIT : all seem working fine now
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Old 07/29/2019, 02:08   #175
 
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Quote:
Originally Posted by maril15 View Post
Fixed (again...) AND tested myself. I don't get any crash in charr farm this time. I hope i'm not doing **** this time .

Changelog V2.3.2 (July the 16th 2019) by DeeperBlue :
- Fixed GWA2.

Hey there! Thank you very much Maril, first of all!!

I've got an issue while trying to farm red iris flowers, my gw client crashes again and again... Do you know why? I'd appreciate very much if we locate the trouble. Thank you very much again!
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Old 07/29/2019, 02:20   #176
 
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Originally Posted by kEsarkEs View Post
Hey there! Thank you very much Maril, first of all!!

I've got an issue while trying to farm red iris flowers, my gw client crashes again and again... Do you know why? I'd appreciate very much if we locate the trouble. Thank you very much again!
When you use this bot, always to have the game in english.. it crash for the moment in others languages. (look at link on my sig)
Cheers
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Old 07/29/2019, 02:27   #177
 
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Quote:
Originally Posted by kEsarkEs View Post
Hey there! Thank you very much Maril, first of all!!

I've got an issue while trying to farm red iris flowers, my gw client crashes again and again... Do you know why? I'd appreciate very much if we locate the trouble. Thank you very much again!
Tested. All is working fine for me. Did you put your game in English?
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Old 07/30/2019, 22:39   #178
 
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Quote:
Originally Posted by maril15 View Post
Tested. All is working fine for me. Did you put your game in English?
In english runs perfect. Thank you very much!!

Edit:

It has ocurred to me if should be possible to add an "autochange" language to english when the bot starts. Just was a think! Thank you anyway!!
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Old 07/31/2019, 05:36   #179
 
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I have to take a look at their gwa2.au3, someone no doubt fiddled with it because their func ensureenglish() is also not operational.
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Old 07/31/2019, 12:23   #180
 
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Quote:
Originally Posted by kEsarkEs View Post
It has ocurred to me if should be possible to add an "autochange" language to english when the bot starts. Just was a think! Thank you anyway!!
Quote:
Originally Posted by phat34 View Post
I have to take a look at their gwa2.au3, someone no doubt fiddled with it because their func ensureenglish() is also not operational.

Code:
$HWND = GetWindowHandle()
        MemoryWrite($mEnsureEnglish, 1) ; EnsureEnglish(True)
        GUICtrlSetState($RenderingBox, $GUI_ENABLE)
        GUICtrlSetState($CharInput, $GUI_DISABLE)
        Local $charname = GetCharname()
        GUICtrlSetData($CharInput, $charname, $charname)
        GUICtrlSetData($StartButton, "Pause")
        WinSetTitle($Gui, "", "Pre Farmer - " & $charname)
        $BotRunning = True
        $BotInitialized = True
        SetMaxMemory()
The EnsureEnglish is already called when the bot starts, sadly I didn't saw that it was broken till you reported the bug (my GW is always in english when I do my tests so...).
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