Installiert, die Installation verlief reibungslos nur bei Starten von Spiel mit Questpaket 4 erscheint eine Bekannte Guru Fehler Meldung die man von den Vorgängern kennt. Bin grade Ratlos, ohne dem Questpaket Startet G3 Ganz Normal ohne irgendwelche zicken.
kann mir Jemand dabei behilflich sein bitte, finde auf worldofgothic keinen Support zu diesem Problem.
Edit:
Code:
***************************************************************** ***************************************************************** Gothic3 Engine LogFile... Username:XXXX / Computername:XXXX-PC Date: Sunday, February 03, 2013 ***************************************************************** ***************************************************************** ----------------------------------------------------------------- Error main message: ----------------------------------------------------------------- Gothic3.exe caused a EXCEPTION_ACCESS_VIOLATION in module GFC.dll at 0023:004431F3 CFFGFCWnd::SetWindowTextA()+3 byte(s) ----------------------------------------------------------------- Registers and callstack: ----------------------------------------------------------------- Callstack: ------------------------------ 0023:004431F3 (0x00000000 0x00000000 0x00818494 0x00000000) GFC.dll, CFFGFCWnd::SetWindowTextA()+3 byte(s) 0023:FAFD4DFC (0x00718B1E 0x005D8010 0x00718B42 0x00718B54) <UNKNOWN> 0023:00718B0C (0x00718B1E 0x005D8010 0x00718B42 0x00718B54) Game.dll, gCFocus_PS::Read()+26748 byte(s) 0023:00718B0C (0x0078D560 0xD55C25FF 0x25FF0078 0x0078D558) Game.dll, gCFocus_PS::Read()+26748 byte(s) 0023:25FF0078 (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN> Registers: ------------------------------ EAX=0018E1D8 EBX=0000000F ECX=00000000 EDX=00000001 ESI=00000001 EDI=F91168B0 EBP=D56425FF ESP=D5642607 EIP=00000000 FLG=00210202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B ----------------------------------------------------------------- History log: ----------------------------------------------------------------- eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Strings' -> 'Data/Strings', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/BrushPresets' -> 'Data/BrushPresets', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledAnimation' -> 'Data/_compiledAnimation', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir - Mount MOD pack file: d:\Program Files (x86)\Gothic III/Data/_compiledImage.mod for folder:#G3:/Data/_compiledImage, Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledImage' -> 'Data/_compiledImage', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMaterial' -> 'Data/_compiledMaterial', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir - Mount incremental pack file: d:\Program Files (x86)\Gothic III/Data/_compiledMesh.p00 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMesh' -> 'Data/_compiledMesh', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledPhysic' -> 'Data/_compiledPhysic', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Scripts' -> 'Scripts', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Backup' -> 'Backup', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Snapshots' -> 'Snapshots', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/LogicalEditor' -> 'Data/LogicalEditor', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Video' -> 'Data/Video', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir - Mount incremental pack file: d:\Program Files (x86)\Gothic III/Data/Music.p00 for folder:#G3:/Data/Music, Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Music' -> 'Data/Music', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'SaveGame' -> 'SaveGame', Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir - Mount incremental pack file: d:\Program Files (x86)\Gothic III/Data/Speech_german.p00 for folder:#G3:/Data/Speech_german, Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir - Mount MOD pack file: d:\Program Files (x86)\Gothic III/Data/Speech_german.mod for folder:#G3:/Data/Speech_german, Z:#532 -> '.\kernel\ge_message.cpp' eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Speech_german' -> 'Data/Speech_german', Z:#532 -> '.\kernel\ge_message.cpp' eCApplication::Create - can´t open local configfile ge3local.ini, using master config values , Z:#532 -> '.\kernel\ge_message.cpp' >>>>>>>>>>>>>>>>>> Hardware information <<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp' OS version information: 6.1.7601 Service Pack 1, Z:#532 -> '.\kernel\ge_message.cpp' Number of processors: 4, Z:#532 -> '.\kernel\ge_message.cpp' Physical memory total: 8589139968, Z:#532 -> '.\kernel\ge_message.cpp' Physical memory available: 6036160512, Z:#532 -> '.\kernel\ge_message.cpp' Virtual memory total: 4294836224, Z:#532 -> '.\kernel\ge_message.cpp' Virtual memory available: 3927089152, Z:#532 -> '.\kernel\ge_message.cpp' PageFile memory total: 17176383488, Z:#532 -> '.\kernel\ge_message.cpp' PageFile memory available: 14100901888, Z:#532 -> '.\kernel\ge_message.cpp' Memory load: 29 percent, Z:#532 -> '.\kernel\ge_message.cpp' SSE available: 1, Z:#532 -> '.\kernel\ge_message.cpp' SSE2 available: 1, Z:#532 -> '.\kernel\ge_message.cpp' NX Flag available: 1, Z:#532 -> '.\kernel\ge_message.cpp' RDTSC Flag available: 1, Z:#532 -> '.\kernel\ge_message.cpp' Display settings: 1920x1080@60, Z:#532 -> '.\kernel\ge_message.cpp' >>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp' Gothic3.exe caused a EXCEPTION_ACCESS_VIOLATION in module GFC.dll at 0023:004431F3 CFFGFCWnd::SetWindowTextA()+3 byte(s) Callstack: ------------------------------ 0023:004431F3 (0x00000000 0x00000000 0x00818494 0x00000000) GFC.dll, CFFGFCWnd::SetWindowTextA()+3 byte(s) 0023:FAFD4DFC (0x00718B1E 0x005D8010 0x00718B42 0x00718B54) <UNKNOWN> 0023:00718B0C (0x00718B1E 0x005D8010 0x00718B42 0x00718B54) Game.dll, gCFocus_PS::Read()+26748 byte(s) 0023:00718B0C (0x0078D560 0xD55C25FF 0x25FF0078 0x0078D558) Game.dll, gCFocus_PS::Read()+26748 byte(s) 0023:25FF0078 (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN> Registers: ------------------------------ EAX=0018E1D8 EBX=0000000F ECX=00000000 EDX=00000001 ESI=00000001 EDI=F91168B0 EBP=D56425FF ESP=D5642607 EIP=00000000 FLG=00210202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B ----------------------------------------------------------------- Memory dump and statistics: ----------------------------------------------------------------- Memory statistics ---------------------------- Physical memory total: 8191 MB Physical memory available: 5504 MB Virtual memory total: 4095 MB Virtual memory available: 3486 MB PageFile memory total: 16380 MB PageFile memory available: 13155 MB Memory load: 32 percent SMALL / heaps: 45 blocks: 928247/1646768 memory: 74649340/ 77229416/152109056 (used/free/windows) MID / heaps: 1 blocks: 51/ 54 memory: 1303552/ 2890752/ 4194304 (used/free/windows) LARGE / heaps: 1 blocks: 1/ 2 memory: 1359872/ 1904640/ 684032 (used/peek/largest free) BUFFER / heaps: 1 blocks: 0/ 2 memory: 0/ 14356/ 98304/ 98304 kB (used/peek/largest free/windows) low fragment heap: true / allocs failed: 0/0 / last maxmimum block size: 0 / peak blocks allocated: 2 not empty! / block sizes: 544768<1359872 ***************************************************************** Log created at: 11:33:27 AM