Hey guys just browsing the net i came across this chart that really helped me in deciding what mobs to bot at and a bunch of other useful information they Enjoy
In a group the experience is divided equally between group members, with a 10% bonus for each group member beyond the first.
The EXP required to level up
STR
Strength: Every 1 STR adds 0.3 Melee Damage. Every 5 STR adds 1 Critical Additional Damage
DEX
Dexterity: Every 1 DEX adds 0.3 Accuracy, 0.3 Evasion, and 0.016% Critical Chance.
INT
Intelligence: Every 1 INT adds 0.3 Spell Damage. Every 5 INT adds 1 Skill Critical Additional Damage.
CON
Health: Every 1 CON adds 5 HP. Every 5 CON adds 1 to HP Recovery
MND
Spirit: Every 1 MND adds 4 MP. Every 4 MND adds 1 HP Restoration to heal spells. Every 5 MND adds 1 to MP Recovery. Every 1 MND adds 0.018 Skill Critical Chance.
HP & MP Recovery
HP and MP Recovery occurs once every 3 seconds. The amount regenerated depends on the state of the character, as well as equipment, and stats.
* Sitting
o A sitting or resting character gains 100% of their HP and MP Regen.
* Standing
o A standing character gains 50% of their HP and MP Regen
* Combat
o A character in combat gains 30% of their MP Regen.
Note: you do not regain HP During combat.
Every 10 Defense reduces Melee Damage by 1 point.
Block Chance & Block Defense
Block Chance is the percent chance that a melee attack will be blocked. On a successful block, Block Defense is the amount of damage that that melee attack is reduced by.