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Debug?

Discussion on Debug? within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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Debug?

How can I debug my server (Live) to know what is the source of random crashes ingame. Thank you
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Old 10/02/2018, 23:24   #2
 
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Just like Debugging on your local pc!
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Old 10/03/2018, 02:29   #3
 
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but crashes occur in their pc (different pc), correct me if im wrong I need to open my own neuz then trigger the cause of crash to send information thru my visual right? then how is it possible if I cant open neuz in my host because the crashes happen into different pc.
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Old 10/03/2018, 02:39   #4
 
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You have the source and Visual studio on your pc, debug it on your pc then.
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Old 10/03/2018, 04:46   #5
 
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Hmm I don't know if you get what my point is? I don't get any crashes when I'am doing a debug on my local host then the crashes happen on my players side. (Neuz crash not .exe program crash) so they're getting a random neuz crashes so I don't know where can i trigger it because when i test it on my local host I didn't get that crash. so how is it possible for me to debug it/trigger it for me to detect where's the problem.
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Old 10/06/2018, 19:43   #6
 
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What you need to have is a CrashReporter.exe
Everytime your client/neuz crashes to its players, it will send automated reports to the developer via email.

Its not a debugger but a crashreporter.
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Old 10/06/2018, 20:13   #7
 
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or if you dont know how to use it. compile your neuz as debug.
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Old 10/07/2018, 00:22   #8
 
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Quote:
Originally Posted by Burdenz2007 View Post
What you need to have is a CrashReporter.exe
Everytime your client/neuz crashes to its players, it will send automated reports to the developer via email.

Its not a debugger but a crashreporter.
Never heard of the Accumulator, eh?
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Old 10/09/2018, 21:28   #9
 
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Bump im interesed also on this ,
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Old 10/10/2018, 02:27   #10
 
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Quote:
Originally Posted by Olapelasd View Post
Bump im interesed also on this ,
Check the "__TRANSFER_ERROR_TEXT" define inside of the Neuz project and get the Accumulator to work - done. ;o
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Old 10/18/2018, 03:54   #11
 
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Another question

Where to find or how to add the debug option to neuz?

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