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FlyFF - Awakebot (Customizable, Support your own server)
Discussion on FlyFF - Awakebot (Customizable, Support your own server) within the Flyff Hacks, Bots, Cheats, Exploits & Macros forum part of the Flyff category.
03/13/2023, 15:48
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#646
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Join Date: Mar 2023
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Quote:
Originally Posted by micoh17
Stopping after 3 tries and can't find the awake no matter what i do
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same problem any solution?
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03/24/2023, 18:09
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#647
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Join Date: Mar 2023
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Hi men ,
trying to use this bot on insanity . is this still working ?
setting the "settings.xml" file to <Setting name="ProcessName">Client</Setting>, but no flyff processes found .
Did i do stgh wrong ?
tyvm
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06/30/2023, 08:21
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#648
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elite*gold: 0
Join Date: Apr 2016
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Hi does anyone know how to disable the feature "Same awake the last 3 times, stopping the bot"?
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09/24/2023, 02:01
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#649
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elite*gold: 0
Join Date: Sep 2017
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can i disable the reversion scroll clicks??
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12/18/2023, 21:40
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#650
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Join Date: Dec 2023
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doesent register click
i have been trying it, and it seems like sometimes it doesent register the click, im playing on a server with an /awake window, and almost half the times he hovers the button but the client doesent register the click, anyone can help?
Thank you
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03/15/2024, 17:49
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#651
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elite*gold: 0
Join Date: Feb 2009
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I adjusted all settings. Still it somehow
cant find the awakes. Can anyone help or have some ideas whats the issue?
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03/16/2024, 05:25
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#652
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elite*gold: 0
Join Date: Feb 2023
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same problem
bot stopped in 3 times how to fix?
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08/26/2024, 06:15
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#653
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elite*gold: 0
Join Date: Aug 2017
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even after i check the click awake scroll once its keep on double clicking
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10/31/2024, 16:18
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#654
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Join Date: Oct 2024
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AWAKE NOT FOUND/AWAKE NOT ACHIEVED
HOW TO FIX THIS AWAKE NOT FOUND AND AWAKED NOT ACHIEVED?
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11/01/2024, 10:37
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#655
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elite*gold: 47
Join Date: Nov 2014
Posts: 105
Received Thanks: 12
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updated entropia config
here an updated config for entropia
Code:
<Settings>
<!--
Awake Type Explanation:
name -> The name to display inside of the bot when choosing the awake (Example: ADOCH)
gametext -> Case-sensitive awake line text inside of the game (Example: Additional Damage of Critical Hits)
comparisonmethod -> An additional attribute to modify which method an awake is compared with. Options are Exact and Contains. Exact is default.
Example <Type name="INT" gametext="INT" comparisonmethod="Contains" text_to_find="NT"></Type>
"Contains" compares by checking if the read awake contains the value in text_to_find
"Exact" does an exact case insensitive comparison (this is the default and preferred)
text_to_find -> If using comparison method Contains, then text_to_find is the value to find within the awake text.
-->
<AwakeTypes>
<Type name="INT" gametext="INT"></Type>
<Type name="DEX" gametext="DEX"></Type>
<Type name="STR" gametext="STR"></Type>
<Type name="STA" gametext="STA"></Type>
<Type name="ADOCH" gametext="Critical Damage"></Type>
<Type name="Increased Attack" gametext="Increased Attack"></Type>
<Type name="Increased HP" gametext="Increased HP"></Type>
<Type name="Increased MP" gametext="Max. MP"></Type>
<Type name="Attack" gametext="Attack"></Type>
<Type name="PvE Damage" gametext="PvE Damage Increase"></Type>
<Type name="Increased DEF" gametext="Increased DEF"></Type>
<Type name="DEF" gametext="DEF"></Type>
<Type name="Critical Chance" gametext="Critical Chance"></Type>
<Type name="Attack Speed" gametext="Attack Speed"></Type>
<Type name="DCT" gametext="Decreased Casting Time"></Type>
<Type name="EXP" gametext="EXP"></Type>
<Type name="Speed" gametext="Speed"></Type>
<Type name="Max HP" gametext="Max. HP"></Type>
<Type name="Max MP" gametext="Max. MP"></Type>
<Type name="Max FP" gametext="Max. FP"></Type>
</AwakeTypes>
<!--
The color of a pixel in the in-game awake line text.
Format: RGB (R, G, B)
Adding multiple awake colors example:
<Setting name="AwakeTextPixelColorRgb">0, 255, 0</Setting>
<Setting name="AwakeTextPixelColorRgb1">0, 0, 255</Setting>
<Setting name="AwakeTextPixelColorRgb2">245, 0, 0</Setting>
<Setting name="AwakeTextPixelColorRgb3">0, 0, 185</Setting>
The above example of multiple awake colors will find awakes with all of those pixel colors
You can add as many as you want.
It requires the format as above: AwakeTextPixelColorRgb, AwakeTextPixelColorRgb1, AwakeTextPixelColorRgb2... and so on.
Adding a range of pixel colors:
<Setting name="AwakeTextPixelColorRgb">0, 245-255, 0</Setting>
The above example will stop when the pixel color is between 0, 245, 0 and 0, 255, 0
It will stop at 0, 251, 0 as an example.
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<Setting name="AwakeTextPixelColorRgb">50-56, 50-56, 250-255</Setting>
<!--
The amount of time in milliseconds it takes before an awake scroll is done
showing that "Watering Effect" on the item before awakening it
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<Setting name="ScrollDelayMs">45</Setting>
<!--
The value for Language is the name of the .traineddata file.
Example eng.traineddata, then the value is eng
por.traineddata, then the value is por
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<Setting name="Language">eng</Setting>
<!--
Words that are ignored when the OCR engine reads the awake
NOTE: Do not add a space after comma, the space counts as part of the word
Format: Word1,Word2,Word3
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<Setting name="OcrIgnoreWords">Blessing Options</Setting>
</Settings>
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11/02/2024, 11:02
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#656
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elite*gold: 0
Join Date: Sep 2024
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Why is stop on 3attemps of awake?
why its stop on 3 attemps of awakening?
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