Register for your free account! | Forgot your password?

You last visited: Today at 03:45

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[GUIDE] Adding Mounts Client Side

Discussion on [GUIDE] Adding Mounts Client Side within the EO PServer Guides & Releases forum part of the EO PServer Hosting category.

Reply
 
Old   #1
 
mama12's Avatar
 
elite*gold: 0
Join Date: Jun 2007
Posts: 245
Received Thanks: 131
[GUIDE] Adding Mounts Client Side

Hello all, I put together a small guide on how to obtain files for INI, C3 and DATA Folders. I know there are many guides outhere regarding adding pets, but I hope mine will help new people. Also, if I find something I missed, I ll add it.

Credits to all peeps that released pets and mounts files.

For this example I will use the “blue flying dragon” original files I have released.


The Things you have to know before adding a Pet:
The meaning of IDS

811195 - This is an Itemtype ID of the pet. This ID will give you an egg in your inventory.
1082950 - This ID will give you an egg in your eudemon bag
1072950 - This is ID of NON thunder pet with no evolution (lvl 0 - 20)
1072951 - This is ID of NON thunder pet fist evolution (lvl 21 - 40)
1072952 - This is ID of NON thunder pet second evolution (lvl 40 +)
1076950 - This is ID of Thunder pet with no evolution (lvl 0 - 20)
1076951 - This is ID of Thunder pet with first evolution (lvl 21- 40)
1076952 - This is ID of Thunder pet with second evolution (lvl 40 +)

Note: for 1071XXX IDS the thunder pet will be 1079XXX; for 1072XXX IDS the thunder pet would be 1076XXX.

Files that would be needed:
ANI Folder : ItemMinIcon; MapItemIcon; PetFace
C3 Folder: Horse, Texture
DATA Folder: Egg, ItemMinIcon; PetFace - 128 and Round.
INI Folder: 3DMotion, 3Dobj, 3DSimpleObj, 3DSimpleRole, 3Dtexture, armor, DynamicRank, immediate, Mount, mountmotion, mounttype, SynTotemPillar, Totempole, ChangeEgg.

I m going to teach you how to obtain all INI Folders files.
Go to DATA folder - PetFace - 128. There you can find pets ID. In my example is 1072950.
Now go to INI Folder - 3DSimpleRole file and type the last 4 digits of the pet ID (2950)
This is what you should find:
[Pet2950]
Look=1905
Size=20
XPos=-62
YPos=-140
3DStandByMotion=00001905000100
3DBlazeMotion=01905000100
F3DEffect=monster07

Now you have pets Look Face 1905.
Each Mount has 3 look faces - 1905 -first stage of the mount (under 24*), 1906 - second stage of the mount (24 to 34*) and 1907 - third stage of the mount (over 35*).


Now, since I have the look face I can get the “Horse and Texture” Files for C3 folder that I need.
Go to INI Folder - 3DSimpleObject and type in search [ObjIDType1905]. This is what you will find:

[ObjIDType1905]
PartAmount=1
Part0=828000
Texture0=828000

Now, 828000 is the Horse File and Texture Files numbers. There are three files for Horse and Texture Folders - 828000 (1st stage), 828001 (second stage), 828002 (third stage).

To find ItemType ID simply go to DATA Folder - ItemMinIcon and look for the eudemons book of the pet.
In this example it is 811195.

To Find Eggs DDS file for DATA folder, go to ANI - PetFace and search for the pets ID. The b144 is the eggs DSS.

Now we know all the IDS that we need to get the all the files.
Pets IDs - 811195 , 1082950, 1072950, 1072951, 1072952, 1076950, 1076951, 1076952
Horse - 828000, 828001, 828002
Texture - 828000, 828001, 828002
LookFace - 1905, 1906, 1907.
Egg DDS file - b144.

Lets Start Putting folders together:

ANI Folder files stay the same for all the pets, the only thing you going to change in ANI folder is the Itemtype ID (811195), egg DDS (b144) and Pets IDS (108XXXX and all 107XXXX IDS).
The files ItemMinIcon and MapItemIcon describe what the pets egg will look like when you pull the eudemon into compose or drop the eudemon. The PetFace file is used to describe what pet will look like when it is alive and dead.

C3 Folder :
Copy and Paste 828000, 828001 and 828002 Folders into Horse Folder. Copy and Paste 828000, 828001 and 828002 Textures into Texture Folder.

DATA Folder:
Copy and Paste Egg DDS file into Egg Folder.
Copy and Paste pets faces into PetFace -128 and Round Folders.
PetFace -128 this DDS file is showing what pet looks like when you open eudemon bag.
PetFace - Round - shows the little round faces that you see on the top near characters face when the eudemon bag is closed.

INI Folder:
3DMotion.ini :
Search for Horse ID 828000 get all the files that look like this:
00001905000100=c3/Horse/828000/fly/100.c3 (3DMotion_ADD1 in my blue flying mount.rar)
Now, remove the first digit from the horse folder file and search for 28000 and get all the text that look like this:
00280001000100=c3/0001/000/04/0100.c3 (3DMotion_ADD2 in my blue flying mount.rar)

3Dobj: Search for Search for Horse ID 828000 get all the files that are associated with it.

3DSimpleObj: You can either search the Horse ID (828000) or the look Face (1905). Make sure to grab 3 files for each stage.

3DSimpleRole: You can either search by the look Face (1905) or the last 4 digits of the Pet 2950. Make sure to grab 6 files for each evolution.

3Dtexture: Search for Search for Horse ID 828000 get all the files that are associated with it.

Armor: You can either search the Horse ID (828000) or the look Face (1905). Make sure to grab 3 files for each stage.

DynamicRank: Search by pets id. I normally make this file up myself. Please refer to the “Mine_BlueFlyingDragonsMount.rar” for an example.

Immediate: this one is tricky. If it is a flying mount you will need to obtain the following the lines that starts with the following: 00280001000100 and 01280001000100 (this one is for flying mounts only)

Mount and MountMotion: Search both by Horse ID 828000 get all the files that are associated with the IDS

Mouttype, SynTotemPillar, Totempole: Search by pets id. Make sure to grab all files that are associated with the IDS.

You don't have to modify pets IDS but read this regarding 1072XXXX IDS. Credits to louise32


However, you do need to change the lookface and 3DMotion and immediate file to make it work properly.

To get the look face numbers that are available look thru your cq_monstertype for free look faces. I m not sure if there are clients that accept LookFaces over 1000, but I do know mannequin client doesn't.

In 3DMotion files replace the current lookface with your own.
In 3DMotion and immediate files there are to many 0 added. You need to modify it like this:
00001905000100, where 1905 is the look face.
I normally do replacement to make them look like this: 803000100 or 0803000100, where 803 is my look face for this pet. Same for the 00280001000100 , has to be 28001000100 - remove the first 2 zeros and one zeros after 28. The 28000 is the 828000 from the Horse Folders with out the first digit.

And for immediate: 00280001000100 needs to be like this 28001000100
and 01280001000100 needs to be like this 128001000100.

Now with 3Dmotion and immediate files, when you insert them into your folder they have to go in order, that way you wont walk on the mount. I basically search for the last mount from the client. In mannequin it is the Jaberwocks. Their 3DMotion ID ends with this 6002490824=Paladin1/0002/490/4/0351.c3 .

And Don’t forget to add all Pet IDS into Itemtype. Credits to Funhacker.


This is it for client side.

Look thru both of my rars for the flyingmount as a refrence. I hope this helps.

Please dont quote the entire guide!
mama12 is offline  
Thanks
17 Users
Old 10/07/2011, 09:29   #2
 
Marcus*'s Avatar
 
elite*gold: 0
Join Date: Sep 2010
Posts: 614
Received Thanks: 1,242
added to all things guide
Marcus* is offline  
Thanks
3 Users
Old 10/07/2011, 12:13   #3
 
hani2012's Avatar
 
elite*gold: 0
Join Date: Apr 2010
Posts: 184
Received Thanks: 131
Nice Work
hani2012 is offline  
Thanks
1 User
Old 10/07/2011, 22:01   #4
 
Thorlon's Avatar
 
elite*gold: 100
Join Date: Mar 2011
Posts: 620
Received Thanks: 409
Great guide, thanks very much.
Thorlon is offline  
Thanks
1 User
Old 10/08/2011, 02:04   #5
 
Mo®talKing's Avatar
 
elite*gold: 0
Join Date: Dec 2010
Posts: 107
Received Thanks: 84
nice guide .. thank you
Mo®talKing is offline  
Thanks
1 User
Old 10/09/2011, 09:27   #6
 
Fallen|Soul's Avatar
 
elite*gold: 0
Join Date: Oct 2011
Posts: 16
Received Thanks: 4
Good and nice work XD
Fallen|Soul is offline  
Thanks
1 User
Old 11/05/2011, 08:12   #7
 
elite*gold: 0
Join Date: Sep 2009
Posts: 188
Received Thanks: 64
hello friend.. i have a small problem . i cannot see my mount when i summon them . but i can see them when i mount on them . i've tried to find the problem from the ini file but still dont get it .
haizamlee is offline  
Old 11/05/2011, 09:42   #8
 
~Sword~Stalker~.'s Avatar
 
elite*gold: 0
Join Date: Dec 2009
Posts: 1,784
Received Thanks: 1,054
make sure you have edited the 3DSimpleObj.ini , 3DSimpleRole.ini and lookfaces .

nice thread tho. you're doing a great job .
~Sword~Stalker~. is offline  
Thanks
1 User
Old 11/07/2011, 16:09   #9
 
mama12's Avatar
 
elite*gold: 0
Join Date: Jun 2007
Posts: 245
Received Thanks: 131
Quote:
Originally Posted by haizamlee View Post
hello friend.. i have a small problem . i cannot see my mount when i summon them . but i can see them when i mount on them . i've tried to find the problem from the ini file but still dont get it .
Look at ur armor.ini file
mama12 is offline  
Old 10/07/2012, 17:00   #10
 
elite*gold: 0
Join Date: May 2008
Posts: 129
Received Thanks: 8
btw i dont understand for immediate .. where u get 128001000100.
nabil011 is offline  
Old 10/07/2012, 19:19   #11
 
elite*gold: 0
Join Date: Jul 2011
Posts: 226
Received Thanks: 55
Quote:
Originally Posted by nabil011 View Post
btw i dont understand for immediate .. where u get 128001000100.
it's Horse id without 8
Soul[PM] is offline  
Thanks
1 User
Old 10/08/2012, 20:27   #12
 
elite*gold: 0
Join Date: May 2008
Posts: 129
Received Thanks: 8
811195 ? sorry i ask , coz i dont see any same like 128001 .
nabil011 is offline  
Old 10/12/2012, 02:30   #13
 
elite*gold: 0
Join Date: May 2008
Posts: 129
Received Thanks: 8
can i ask 1 more , if i make new mount , but if i want mount , that mount be visible , where place i wrong ?
nabil011 is offline  
Old 10/16/2012, 05:19   #14
 
elite*gold: 0
Join Date: Jun 2012
Posts: 45
Received Thanks: 1
How to make sql for new pet? Please help me
pyroforce is offline  
Old 05/27/2014, 04:24   #15
 
Khalidmadkour's Avatar
 
elite*gold: 0
Join Date: Jan 2014
Posts: 184
Received Thanks: 106
Talking

Quote:
Originally Posted by zulflbeatz View Post
i still fail install mount into server..hahaha i just can buy egg..but nothing happen..
feel free to add me in Skype : Khalid_madkour
I will help u to add mounts
Khalidmadkour is offline  
Reply

Tags
adding, client, mounts


Similar Threads Similar Threads
[GUIDE] Adding Pets - Client
10/12/2012 - EO PServer Guides & Releases - 11 Replies
Although this guide is not perfect and I know there are a few other files that come along with adding pets this guide covers all the major ones and will allow you to have functional pets. Here it goes... positive comments only please. You Should Read These First: http://www.elitepvpers.com/forum/eo-pserver-guides -releases/330926-release-guide-adding-more-than-10 0-pets.html...
[QUESTION] About adding new skill (Client Side)
04/30/2010 - CO2 Private Server - 11 Replies
Hi, I've being working in new Bless skill with new effct and i've done it server side but im stuck in client side . can some one explain this line to me please ? This line is for bless skill got it from MagicType.dat i've just copied it and paste it and i've changed the name but how can i change the effect if i already have the dds/c3 files for the new bless. there is no effect name in that line as i see? thanks
[GUIDE] alle waffen auf +9 mit ce (client side)
12/08/2009 - Metin2 Guides & Templates - 250 Replies
hi, ich hab mit hilfe von ce einen weg gefunden, seine waffen anders aussehen zu lassen und die + werte zu ändern. Das alles ist aber nur clientside, vielleicht hilfts den einen oder anderen weiter. 1. Ihr nehmt zwei Kriegssensen (eine auf +0 und die andere auf +1) 2. Rüsstet euch mit der Ksense+0 aus 3. Scannt nach der "exact" value 3050. (2 byte) 4. Rüsstet euch mit der Ksense+1 aus
[Question]Is it have a guide to adding eudemon in client side?
12/06/2009 - EO PServer Hosting - 4 Replies
i have search for this guide for 48 hours in this forum..is it have a guide adding eudemon in client side..? i dont think so..they just give the information what file to add the with no info,pic etc etc..those file have a thousand of text there..then how people can understand just give a information like this..?? EXAMPLE: here is a list of ini and ani files u need to put the new eudemon 3dsimpleRole.ini 3Dsimpleobj.ini 3dmotion.ini
[Guide]Adding an Extra Stage to Mounts
07/17/2009 - EO PServer Guides & Releases - 7 Replies
This guide is to just show you how to add an extra stage to your mount's looks, it does not include any files for such a thing. Files Being Edited: 3dTexture.ini 3dObj.ini Mount.ini MountType.ini



All times are GMT +1. The time now is 03:45.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.