Quote:
Originally Posted by AimMasterCC
Hello everyone,
Apologies if my posts come off as spam. I'm still new here on EPVP, but I've been in the cheating community for a while. I've worked mainly on Valorant and have experience with EAC protected games. Previously, I mentioned starting a COD project.
I'm happy to share that the project is being worked on, and a beta release can be expected within a 4-6 weeks. Focus is on security, offering a basic but secure external cheat similar to my Valorant one.
I'll provide progress updates here or in a separate thread if needed.
For those who might recognize me from UC, I’ll introduce myself properly once the cheat is ready for public sale.
Notice:
A DMA version will be available without extra charge for those who purchase/use the external version. More details to come as we progress.
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I'm curious, would you be open to suggestions for features since your still in the development stages?
I've been looking for certain features and I'm sure others might find them useful too:
- Controller support for aim keys, preferably with two or more separate ones.
- An aimbot with a deadzone or scanning type feature. I don't want it to be too sticky, but not too weak either.
- Minimal ESP options. Personally, I prefer just the player name and bones with options to see the weapon and team. I don't like boxes and I don't want my screen to be cluttered, so I don't want loot ESP. I like a clean screen that is easy to understand quickly.
- ESP should also work with bots for when I want to play DMZ or MWZ.
- A mini map UAV that is simple to align with the one in the game. It's frustrating to spend 30 minutes with several games trying to align the UAV just for it to be different in the next game mode.
- The larger map UAV like IW used would be awesome, but it's not a necessity.
- I've grown to like the simple features more and feel they are less likely to be detected compared to a cheat with hundreds of features.
In addition to these features, the possibility of a triggerbot would be nice, but it's not necessary. Also, the aim keys should work with the controller for either ADS or firing.
A great feature would be the possibility to have different aimbot settings for each class of weapons. For example, there could be no aimbot with the sniper and have triggerbot enabled with the ADS key so it seems more legit and won't snap to the enemy for a more legit sniper look. And the SMGs, ARs, BRs, and all other classes could be set to enable while shooting as well. Something like that would be great.