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[Release][Source]Eidolon Auto Link

Discussion on [Release][Source]Eidolon Auto Link within the Aura Kingdom forum part of the MMORPGs category.

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Old 03/09/2019, 03:38   #31
 
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The other game.bin process's PID can't be seen in task manager, but it shows up in resource monitor as a suspended game.bin process. For me, it appears every time I change maps or log in.

, then if you change maps your game freezes, the 'child' PID = 7740 process appears, and you get failed injection spam, and finally the suspended process disappears by itself after a few seconds.
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Old 03/09/2019, 20:27   #32
 
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Really weird... I experienced a double fail spam on a child process when selecting my character, but can't have any when changing map. And no freeze in my case.

Well there are multiple workarounds: either use any other injector, or add this one a prompt window asking for injection on the game process, or remove the cleanup code on exit and close the injector once it has been injected.
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Old 03/14/2019, 21:10   #33
 
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Quote:
Originally Posted by Bukekken View Post
Normally what happens is that it injects successfully into the 'main' PID = 6052 process[/URL], then if you change maps your game freezes, the 'child' PID = 7740 process appears, and you get failed injection spam, and finally the suspended process disappears by itself after a few seconds.
Faced with the same issue and,

Quote:
Originally Posted by AlainProvist View Post
or remove the cleanup code on exit and close the injector once it has been injected.
Fixed it with this solution:automatic exit of the consol once injected.If you want to use auto-linking with multiple accounts then open injector again after you log in the second account and repeat.Compiled Alain's project with this modification for those who don't have Visual Studio.Working on the current patch you can download from attachments.
Thanks to Alain!
Attached Files
File Type: rar Alain's Auto Link Eidolon With Auto-Exit Consol.rar (24.3 KB, 55 views)
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Old 03/16/2019, 05:03   #34
 
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For those that are dcing, have you guys noticed the channel or location affects your dc? Like i noticed if i enter center chs, i'll dc within 5 minutes without even moving. Tried Alains and one with auto exit console. But center chs, if i don't dc within 5 minutes, i wont dc period.
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Old 03/19/2019, 16:10   #35
 
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Wink

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Originally Posted by Lierree View Post
For those that are dcing, have you guys noticed the channel or location affects your dc? Like i noticed if i enter center chs, i'll dc within 5 minutes without even moving. Tried Alains and one with auto exit console. But center chs, if i don't dc within 5 minutes, i wont dc period.
The same when i trying to enter Navea or my house or another one. So i guess we need to keep calm and restart the game every one it happens.
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Old 03/25/2019, 14:01   #36
 
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Originally Posted by citimel View Post
Faced with the same issue and,



Fixed it with this solution:automatic exit of the consol once injected.If you want to use auto-linking with multiple accounts then open injector again after you log in the second account and repeat.Compiled Alain's project with this modification for those who don't have Visual Studio.Working on the current patch you can download from attachments.
Thanks to Alain!
I have tried this version too, it had the initial freeze too as the original code and it seemed to work longer than the original code but after some time it crashed too.

I did what Alain said and checked for an extra game.bin file but before running the injection there is only one, as your run the injection, it somehow finds another game.bin as if its trying to launch a new game but i cant seem to figure out why, and during that it makes the original game freeze. The second game.bin disappears right after the freeze goes away.

The weird thing is if i survive the initial freeze, and if i leave my character untouched the bot works fine and almost never crashes, however if i choose to change ch, run dungeons, or enter in any activity that requires moving/using skills, im guaranteed to crash within a few mins. Im also using a pc with good specs so i dont think the freeze is linked to computer efficiency.
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Old 03/26/2019, 23:28   #37
 
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Originally Posted by justpassingby32 View Post
I did what Alain said and checked for an extra game.bin file but before running the injection there is only one, as your run the injection, it somehow finds another game.bin as if its trying to launch a new game but i cant seem to figure out why, and during that it makes the original game freeze. The second game.bin disappears right after the freeze goes away.
Thats weird .Actualy i can't test it because i'm not playing the game actively just going into the game and i'm leaving the character afk so far i had no problems.
But I made a small modification on the dll you can try it to be the case for the situation related to it.
Thanks to Alain!
Attached Files
File Type: rar eal.rar (13.7 KB, 28 views)
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Old 03/27/2019, 22:38   #38
 
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any know how to use this on ak.to?
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Old 03/27/2019, 22:40   #39
 
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any know how to use this on ak.to?
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Old 03/28/2019, 14:25   #40
 
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Quote:
Originally Posted by citimel View Post
Thats weird .Actualy i can't test it because i'm not playing the game actively just going into the game and i'm leaving the character afk so far i had no problems.
But I made a small modification on the dll you can try it to be the case for the situation related to it.
Thanks to Alain!
Could you explain what you changed or provide the source code please? Not that I'm worried about what you did but I'm just curious and it would also comply with the GPL licence . Thanks for your work btw
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Old 03/29/2019, 14:43   #41
 
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Quote:
Originally Posted by citimel View Post
Thats weird .Actualy i can't test it because i'm not playing the game actively just going into the game and i'm leaving the character afk so far i had no problems.
But I made a small modification on the dll you can try it to be the case for the situation related to it.
Thanks to Alain!
still crashes at some point
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Old 03/30/2019, 09:02   #42
 
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Just found out that if you repeatedly crash after succeeding injection, it'll cause repeat failed attempts that may be successful after but definitely crashes you.
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Old 03/31/2019, 10:49   #43
 
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Alain. The Man, The Myth, The Legend.
Very nice release! Thank you for making this an open source

It's been a long time since I browsed the forums. I was sorry to find out about Skandia's EOL.
Everything has to come to an end at some point, right?
Kudos to you (and ) for keeping the project up for so many years! I have the utmost respect for you.
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Old 03/31/2019, 19:48   #44
 
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Quote:
Originally Posted by AlainProvist View Post
Could you explain what you changed or provide the source code please? Not that I'm worried about what you did but I'm just curious and it would also comply with the GPL licence . Thanks for your work btw
Oh i actualy did not add anything new just deleted UNINSTALL_HOOK parts and added some delays Sleep(1000); in some parts , hope i did not break GPL licence
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Old 04/10/2019, 16:07   #45
 
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Hi, does the EAL need update for new patch? bc keeping dcing and error when i log in game
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