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Atlantica Online Bot (Steam/INT, EU, Ini3, XIYOUXI, Oceanic, Rebirth, Taiwan, Japan)
Discussion on Atlantica Online Bot (Steam/INT, EU, Ini3, XIYOUXI, Oceanic, Rebirth, Taiwan, Japan) within the Atlantica Online forum part of the MMORPGs category.
07/26/2024, 18:47
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#4201
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elite*gold: 0
Join Date: May 2014
Posts: 1,746
Received Thanks: 855
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Quote:
Originally Posted by ANR2K
It's Sae's skill that can be used on 1st turn, which usually used for EXP farming with skins, because it was active skill, the damage will be pure magic damage, instead of passive skill that gets triggered by basic attack where some of the damaged is physical damage, thus didn't get max exp bonus from skins.
Not many active skills maxed more than lv 110, only a few of them.
Then again, even when the bot is set to use Skill [Q], Sae often doing basic attack instead of using that skill, so i guess changing that skill from active to passive probably better for bot users it's just that the damage output probably less than before since passive skill is capped at max lvl 80
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ah i see that blows then man lol still got arthur! lol, the other game i make bots for (kal online) also yesterday released new ultimate skill to the game they state its the final skill for all classes i need to code it into the bot now too lol
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07/27/2024, 00:55
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#4202
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elite*gold: 0
Join Date: Aug 2023
Posts: 45
Received Thanks: 12
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Check your whatsapp pls
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07/29/2024, 14:32
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#4203
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elite*gold: 0
Join Date: Feb 2011
Posts: 69
Received Thanks: 10
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hey @
could you please take a look at "custom mercs" function, client doesn't last while using it. without it everything smooth. and it helps alot nowadays since AB function for mercs is gone.
i tried full formation , 1 main and 1 merc only ...eventually all crash.
also, could you make it simpler like always attack first with main char would make the point for me, or just add an option to check for "always attack first with main char" outside of "custom mercs" option
thank you
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07/29/2024, 16:46
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#4204
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elite*gold: 0
Join Date: May 2014
Posts: 1,746
Received Thanks: 855
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Quote:
Originally Posted by AO Argos
hey @
could you please take a look at "custom mercs" function, client doesn't last while using it. without it everything smooth. and it helps alot nowadays since AB function for mercs is gone.
i tried full formation , 1 main and 1 merc only ...eventually all crash.
also, could you make it simpler like always attack first with main char would make the point for me, or just add an option to check for "always attack first with main char" outside of "custom mercs" option
thank you
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yes custom mercs is known to crash the game not sure why i tried fixing it many times and its just hooking the function causes it to crash i dont know why since it works a limited time there is nothing wrong with it.
always attack first with main char has to be the first selected merc in formation when its your turn it won't necessarily be the main unless you change the green circle around merc, i already got skip first turn idk if that will help
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07/29/2024, 18:02
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#4205
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elite*gold: 0
Join Date: Feb 2011
Posts: 69
Received Thanks: 10
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Quote:
Originally Posted by HighGamer.
yes custom mercs is known to crash the game not sure why i tried fixing it many times and its just hooking the function causes it to crash i dont know why since it works a limited time there is nothing wrong with it.
always attack first with main char has to be the first selected merc in formation when its your turn it won't necessarily be the main unless you change the green circle around merc, i already got skip first turn idk if that will help
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If you mean "the green circle" is the character turn and I have to guard mercs to move turn to main char, no no that's too complicated. By "always attack with main char first" I mean just first turn of the fight.
I noticed sometimes it attacks first with main only when it healed before battle starts, it picks main char to use potion then start fight... So, I think it can be achieved by pressing 1 out side battle every time it finishes fight can accomplish "always attach first with main char" not sure this will work every time as pressing 1 at the start of each fight.
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07/29/2024, 20:33
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#4206
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elite*gold: 0
Join Date: Aug 2013
Posts: 318
Received Thanks: 92
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Quote:
Originally Posted by HighGamer.
always attack first with main char has to be the first selected merc in formation when its your turn it won't necessarily be the main unless you change the green circle around merc, i already got skip first turn idk if that will help
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You can simply send the "1" key to select the main char (or "2" for merc like Arthur) on every turn changes (preferably before sending any action key ie."G" to guard), regardless whether the main char can moves that turn or not, at least we tried to select it first
We need it on every turn, because sometimes the battle took longer than 1 turn (ie. at Antark).
Spamming the "1" key (similar to spamming the "G" key) during battle would be fine too, since each unit can only do action once per turn, trying to select the main char using "1" won't have any impact if the main char can't do any action, other units can still moves.
PS: There is also a long standing problem with AOBot where it's unable to do anything when the selected unit is being silenced and being disabled from doing any basic attack too, it will just stuck on that unit instead of skipping him and move on to the next unit that can do action, happened a lot during league against tricky players.
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07/30/2024, 17:45
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#4207
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elite*gold: 0
Join Date: Feb 2011
Posts: 69
Received Thanks: 10
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@ , AO NA got updated today.
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07/30/2024, 23:41
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#4208
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elite*gold: 0
Join Date: May 2014
Posts: 1,746
Received Thanks: 855
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NA Updated
EU Updated
Eternal Updated
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08/01/2024, 23:49
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#4209
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elite*gold: 0
Join Date: Mar 2017
Posts: 40
Received Thanks: 2
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Shaders for Atlantica, graphics improvement, colors, light, picture clarity.
Download, install and load my preset into the menu, ReShade 6.2.0 Installation standard
Preset
Оpen menu on HOME
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08/04/2024, 22:32
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#4210
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elite*gold: 0
Join Date: Aug 2013
Posts: 318
Received Thanks: 92
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Btw, i heard there are people who started selling AOBot trial bug that can automatically extend the trial with the same HWID for a mere 10 usd that can be used for a lifetime O.o
Is that even possible to extend trial on the same HWID automatically?
PS: Since i didn't know anyone who've tried to buy the bug, it's not confirmed whether it's real or just people trying to hack their victim's accounts using a fake bot.
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08/05/2024, 20:34
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#4211
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elite*gold: 0
Join Date: Jul 2019
Posts: 5
Received Thanks: 0
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@ My bot works for 1-2 hours then shuts down and I have to keep coming back on. I set it up like I always do, never set anything about mercenaries. Someone suggested I download the bot and use it again but it's still the same.
Sever NA
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08/05/2024, 20:52
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#4212
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elite*gold: 0
Join Date: Aug 2013
Posts: 318
Received Thanks: 92
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If you meant by "shut down" is crashed/force closed, and you were hunting at Waterpark, then the cause is the waterpark event because that location often causing crashes when crowded (happened a lot in the past too)
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08/07/2024, 02:54
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#4213
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elite*gold: 0
Join Date: Aug 2013
Posts: 318
Received Thanks: 92
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And apparently, the pirated AOBot 2.79 only works with old Atlantica.exe, so i guess they haven't been able to update their definition data to the latest version.
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08/07/2024, 08:40
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#4214
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elite*gold: 0
Join Date: Feb 2011
Posts: 69
Received Thanks: 10
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@ , please add a feature of import/export bot settings. sometimes it resets all settings to default and i have to manually add filters, speeds, areas ..etc.
really appreciate you efforts.
p.s. , in filters tab now it doesn't show "secret royal inspector acong" as an option to filter out.
thankfully you added "...only monster to attack" option which i currently use to avoid engaging in fight with it.
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08/07/2024, 12:39
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#4215
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elite*gold: 0
Join Date: Aug 2023
Posts: 45
Received Thanks: 12
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thailand had updated
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