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Para's VanillaTool [Rework]
Discussion on Para's VanillaTool [Rework] within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.
04/03/2018, 08:55
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#7636
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elite*gold: 0
Join Date: Jan 2018
Posts: 21
Received Thanks: 1
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since 4.75
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04/03/2018, 11:10
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#7637
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,596
Received Thanks: 1,596
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Quote:
Originally Posted by assadssss
since 4.75
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Update your EU client
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04/03/2018, 18:35
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#7638
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elite*gold: 0
Join Date: Apr 2015
Posts: 3
Received Thanks: 1
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yo
i had this tool like 2-3 (or more ) ago and it was great!
i would like to buy it again but i want to test it first (because there are lots of new things to test). can i get a 1 day key ? or can i buy it for a month ?
thanks!
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04/03/2018, 18:45
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#7639
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,596
Received Thanks: 1,596
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Quote:
Originally Posted by blwzification
yo
i had this tool like 2-3 (or more ) ago and it was great!
i would like to buy it again but i want to test it first (because there are lots of new things to test). can i get a 1 day key ? or can i buy it for a month ?
thanks!
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Send me a PM with your
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04/03/2018, 20:37
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#7640
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elite*gold: 0
Join Date: Jun 2014
Posts: 1
Received Thanks: 0
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Teste
Quote:
Originally Posted by Paraly
Send me a PM with your
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Hello, good afternoon, I'm very interested in buying Vanilla, but I'm new to this and I wanted to take some doubts. Is there any way to talk to you? and the way of paying Because I'm from Brazil.
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04/04/2018, 04:45
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#7641
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elite*gold: 0
Join Date: Nov 2017
Posts: 1
Received Thanks: 0
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Hello Paraly, I'm currently experiencing issues with bypass, 3 seconds after I open XignCode3 Bypass - ver. 1.04 file and the logo appears on my notification area it dissapears. I cant load any aion client because of this. I currently downloaded bypass again and disabled my antivirus and firewall. Could you help me to fix this?, thank you.
Hello Paraly, I'm currently experiencing issues with bypass, 3 seconds after I open XignCode3 Bypass - ver. 1.04 file and the logo appears on my notification area it dissapears. I cant load any aion client because of this. I currently downloaded bypass again and disabled my antivirus and firewall. Could you help me to fix this?, thank you.
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04/04/2018, 05:01
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#7642
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,596
Received Thanks: 1,596
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Quote:
Originally Posted by dfinol97
Hello Paraly, I'm currently experiencing issues with bypass, 3 seconds after I open XignCode3 Bypass - ver. 1.04 file and the logo appears on my notification area it dissapears. I cant load any aion client because of this. I currently downloaded bypass again and disabled my antivirus and firewall. Could you help me to fix this?, thank you.
Hello Paraly, I'm currently experiencing issues with bypass, 3 seconds after I open XignCode3 Bypass - ver. 1.04 file and the logo appears on my notification area it dissapears. I cant load any aion client because of this. I currently downloaded bypass again and disabled my antivirus and firewall. Could you help me to fix this?, thank you.
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Seems your ID isn't activated, send me a private message with your and your PayPal email
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04/04/2018, 09:20
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#7643
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elite*gold: 0
Join Date: Jan 2008
Posts: 38
Received Thanks: 1
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Just to get this off my chest. First of all thank you for keeping this project running and continually updating/improving it. However I have a safety concern. I play on EU (gf) if i carefully use enhanced animation and full radar is there any way I can get banned/detected ?
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04/04/2018, 10:42
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#7644
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,596
Received Thanks: 1,596
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Quote:
Originally Posted by mtaher
Just to get this off my chest. First of all thank you for keeping this project running and continually updating/improving it. However I have a safety concern. I play on EU (gf) if i carefully use enhanced animation and full radar is there any way I can get banned/detected ?
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Animation modifications could get detected server sided but there was never a ban for animation hacks, just don't exaggerate with how fast you go otherwise some players might notice it and report you.
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04/04/2018, 22:31
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#7645
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elite*gold: 0
Join Date: Nov 2007
Posts: 73
Received Thanks: 20
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Hi Paraly, I wonder if there are any plans for a script for the current event (Shugo Dash).
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04/05/2018, 00:32
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#7646
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Join Date: Jul 2010
Posts: 398
Received Thanks: 77
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Quote:
Originally Posted by thekiller258
Hi Paraly, I wonder if there are any plans for a script for the current event (Shugo Dash).
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The problem is that this event is with the enemies in the same spot so I doubt it will be safe to do something, you can sure use vanilla for super gliding or gravity hack at your own decision at a moment nobody is looking, which I plan to do.
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04/05/2018, 00:42
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#7647
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elite*gold: 0
Join Date: Nov 2007
Posts: 73
Received Thanks: 20
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Quote:
Originally Posted by Diavolakos
The problem is that this event is with the enemies in the same spot so I doubt it will be safe to do something, you can sure use vanilla for super gliding or gravity hack at your own decision at a moment nobody is looking, which I plan to do.
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Actually I'm going for the AFK path, which is really viable (3 small keys + 1 big key from quest). I wouldnt want to risk it and have a fishy win, specially when it's against other players who can report.
I have the idea about how to make this event AFK.
PD: I sent you a private message with details .
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04/05/2018, 02:01
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#7648
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,596
Received Thanks: 1,596
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Quote:
Originally Posted by thekiller258
Actually I'm going for the AFK path, which is really viable (3 small keys + 1 big key from quest). I wouldnt want to risk it and have a fishy win, specially when it's against other players who can report.
I have the idea about how to make this event AFK.
PD: I sent you a private message with details .
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that's the very first version of it, I'll update it tomorrow and add the group feature you wanted
Code:
#IF=%FirstTime,;
#SmoothBackground
#NeedResolution=816,638;
Delay=250;
#NeedResolution=816,638;
WaitForResponse=Be sure you have 100% UI size/nBe sure all windows are reseted to default position;
#SetVar2=How much characters you have?;
#SetVar3=Do you have an Instance Boost Pack?/n/n(1 = Yes)/n(0 = No);
_SetVar4=0; <- Counter
#UseLoop
UseSpeed=1;
#ENDIF
_IFMemPtrRead=%PlayerBase,%OffsetLevel,BYTE,>9;
#EXECUTE=Enter;
#ENDIF
MemWrite=%AddrFreeMem1,%Var2,BYTE;
_IFMemRead=%AddrFreeMem1,BYTE,>1;
#EXECUTE=ChangeCharacter;
_Calc4=%Var4+1;
#ENDIF
MemWrite=%AddrFreeMem3,%Var4,BYTE;
_IFMemRead=%AddrFreeMem3,BYTE,=%Var2;
WaitForResponse=Finished;
#UseNoLoop
#EndScript
#ENDIF
start_Enter;
#EXECUTE=InstancePart1;
Delay=2500;
#EXECUTE=InstancePart1;
MemWrite=%AddrFreeMem2,%Var3,BYTE;
_IFMemRead=%AddrFreeMem2,BYTE,=1;
#EXECUTE=InstancePart1;
Delay=2500;
#EXECUTE=InstancePart1;
#ENDIF
end_Enter;
start_ChangeCharacter;
Command=/logout;
Delay=15000;
#EXECUTE=SelectSlot;
Delay=1500;
Mouse=400,571; <-- Start
Delay=8000;
end_ChangeCharacter;
start_SelectSlot;
MemWrite=%AddrFreeMem1,%Var2,BYTE;
_IFMemRead=%AddrFreeMem1,BYTE,=2;
Mouse=675,200;
#ENDIF
_IFMemRead=%AddrFreeMem1,BYTE,=3;
Mouse=675,241;
#ENDIF
_IFMemRead=%AddrFreeMem1,BYTE,=4;
Mouse=675,276;
#ENDIF
_IFMemRead=%AddrFreeMem1,BYTE,=5;
Mouse=675,313;
#ENDIF
_IFMemRead=%AddrFreeMem1,BYTE,=6;
Mouse=675,357;
#ENDIF
_IFMemRead=%AddrFreeMem1,BYTE,=7;
Mouse=675,397;
#ENDIF
_IFMemRead=%AddrFreeMem1,BYTE,=8;
Mouse=675,436;
#ENDIF
end_SelectSlot;
start_InstancePart1;
MemWrite=%AddrFreeMem10,0,BYTE;
#DO=20000;
_IFFrameVisible=325; instance entry list
MemWrite=%AddrFreeMem10,1,BYTE;
Delay=2000;
Mouse=696,443; OK
Delay=2000;
Mouse=628,489; quick entry icon
Delay=2000;
#ENDIF
_IFFrameVisible=329; quick entry
MemWrite=%AddrFreeMem10,1,BYTE;
#ENDIF
Mouse=628,489; quick entry icon
Delay=2500;
_UNTILMemRead=%AddrFreeMem10,BYTE,=1;
Delay=2500;
MemWrite=%AddrFreeMem10,0,BYTE;
#DO=20000;
_IFFrameVisible=508; confirm
MemWrite=%AddrFreeMem10,1,BYTE;
#ELSE
Mouse=370,210; quick entry
#ENDIF
Delay=2500;
_UNTILMemRead=%AddrFreeMem10,BYTE,=1;
Delay=2500;
_IFFrameVisible=508; confirm
#EXECUTE=InstancePart2;
#ENDIF
end_InstancePart1;
start_InstancePart2;
MemWrite=%AddrFreeMem10,0,BYTE;
#DO=20000;
_IFFrameVisible=330; search
MemWrite=%AddrFreeMem10,1,BYTE;
#ELSE
Mouse=442,331;
#ENDIF
Delay=2500;
_UNTILMemRead=%AddrFreeMem10,BYTE,=1;
Delay=2500;
MemWrite=%AddrFreeMem10,0,BYTE;
#DO=7200000; <-- 120 min timeout
_IFFrameVisible=330; search
#ELSE
MemWrite=%AddrFreeMem10,1,BYTE;
#ENDIF
#IF=%Timer=999,120000;
SendAction=3,2; anti afk jump
CreateTimer=999;
#ENDIF
Delay=2500;
_UNTILMemRead=%AddrFreeMem10,BYTE,=1;
Delay=2500;
MemWrite=%AddrFreeMem10,0,BYTE;
#DO=30000;
_IFFrameVisible=442; race
MemWrite=%AddrFreeMem10,1,BYTE;
#ELSE
Mouse=691,431; enter
#ENDIF
Delay=2500;
_UNTILMemRead=%AddrFreeMem10,BYTE,=1;
Delay=2500;
MemWrite=%AddrFreeMem10,0,BYTE;
#DO=1080000; <-- 18 min timeout
_IFFrameVisible=309; rewards
MemWrite=%AddrFreeMem10,1,BYTE;
#ENDIF
#IF=%Timer=999,120000;
SendAction=3,2; anti afk jump
CreateTimer=999;
#ENDIF
Delay=2500;
_UNTILMemRead=%AddrFreeMem10,BYTE,=1;
Mouse=552,443; ok
Delay=150;
Mouse=552,443; ok
Delay=150;
Mouse=552,443; ok
Delay=2150;
Command=/select Common Treasure Chest;
Delay=125;
Command=/attack;
Delay=5500;
Command=/select Common Treasure Chest;
Delay=125;
Command=/attack;
Delay=3500;
Command=/select Common Treasure Chest;
Delay=125;
Command=/attack;
Delay=3500;
MemPtrWrite=%PlayerBase,%OffsetAnim,0,WORD; <-- Activate NoAnim
#DO=30000;
Command=/leave;
Delay=1250;
_UNTILMemPtrRead=%PlayerBase,%OffsetAnim,WORD,>0;
Delay=9500;
end_InstancePart2;
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04/05/2018, 02:54
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#7649
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elite*gold: 0
Join Date: Jul 2010
Posts: 398
Received Thanks: 77
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Ah yes an afk makes sense, I got plenty of characters it would be a rather big enough earn from it, plus some of the stuff is tradeable.
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04/05/2018, 03:24
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#7650
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elite*gold: 0
Join Date: Nov 2007
Posts: 73
Received Thanks: 20
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Quote:
Originally Posted by Paraly
that's the very first version of it, I'll update it tomorrow and add the group feature you wanted
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Thank you Paraly, that was really fast .
Also, please could you add support for the shugo quest?, you take it before going inside the instance and then at the end of the race you talk with the same shugo to continue the quest, and after teleporting back to town you finish the quest, so it's a 3 step quest with the same NPC in diferent locations.
That quest gives a big key which is the best reward from the instance.
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